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AGEIA @ Game Developers Conference
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by Rob Williams on March 22, 2006 in Game Developers Conference

Our very own Greg King is at this years GDC with the focus on AGEIA to see what they are up to. We hope to discover a lot within the next few days to see what they are up to, and hopefully to see when we will finally be able to get our hands on an actual card. We will keep this article updated as we gather new info.

Rise of Nations: Rise of Legends


Microsoft Game Studios Supports AGEIA PhysX Processor in Rise of Nations: Rise of Legends

Developer Big Huge Games Raises the Bar on RTS Interactivity with AGEIA PhysX Processor

MOUNTAIN VIEW and SAN JOSE, Calif. March 22, 2006 AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, announced today at the Game Developers Conference that Microsoft Game Studios is supporting the AGEIA PhysX processor in Rise of Nations: Rise of Legends developed by Big Huge Games.

The sequel to the highly successful Rise of Nations, Rise of Nations: Rise of Legends raises the bar on real-time strategy games with breathtaking visuals, enthralling gameplay and spectacular pyrotechnics. The stunning visuals will become larger-than-life in a post-release patch containing special features that will be accelerated by the AGEIA PhysX processor.

Caught up in the conflict between technology and magic, gamers battle through towering cities, blazing deserts and arctic ice plains, as they attack, capture and destroy enemy territory. The AGEIA PhysX processor enables destruction on an unimaginable scale, with buildings that shatter into millions of pieces, and collateral damage that spares no human, machine or structure in the vicinity.

The Rise of Legends team was looking to set the standard for special effects and interactive in the real-time strategy genre, said Danan Davis, Group Program Manager at Microsoft Game Studios. AGEIA PhysX technology enables this for all of our fans, and the addition of AGEIA PhysX processor support will blow people away.

We take no sides in the conflict between technology and magic, but the AGEIA PhysX processor will make the battle incredibly more intense for both, said Kathy Schoback, vice president of content acquisition at AGEIA. Rise of Nations: Rise of Legends is sure to be a genre-defining masterpiece that sets new standards for physics-based action, pyrotechnics and gameplay.

About Microsoft Game Studios

Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox and Xbox 360 video game systems, the Windows operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games), including such franchises as Age of Empires, Flight Simulator and Zoo Tycoon; Xbox and Xbox 360 (http://www.xbox.com), including such games as the upcoming Gears of War and franchises such as Halo, Fable, Project Gotham Racing and Forza Motorsport; and MSN Games (http://www.games.msn.com), the official games channel for the MSN network and home to such hits as Bejeweled and Hexic.

About AGEIA

AGEIA Technologies, Inc., is the pioneer of hardware-accelerated physics for PC games and has developed the worlds first dedicated physics processor, the AGEIA PhysX processor. The AGEIA PhysX processor powers massive and pervasive real-time interactive worlds that for the first time obey the laws of classical physics. AGEIA provides a world-class cross platform software development kit to simplify advanced physics programming for the PhysX processor, as well next-generation gaming consoles. AGEIA is changing the face of gaming by working with more than sixty leading developers and publishers to deliver the next generation of physically immersive entertainment. The company, headquartered in Mountain View, Calif., is privately-held. For more information visit http://www.ageia.com.



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