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ATI’s Radeon HD 5670 – DirectX 11 for $100
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by Rob Williams on January 15, 2010 in AMD-Based GPU

AMD has delivered a couple of firsts over the past few months, and it’s keeping the tradition going with its release of the market’s first $100 DirectX 11-capable graphics card. Despite its budget status, the HD 5670 retains the HD 5000-series’ impressive power consumption and low idle temperatures, along with AMD’s Eyefinity support.

Call of Juarez: Bound in Blood

When the original Call of Juarez was released, it brought forth something unique… a western-styled first-person shooter. That’s simply not something we see too often, so for fans of the genre, its release was a real treat. Although it didn’t really offer the best gameplay we’ve seen from a recent FPS title, its storyline and unique style made it well-worth testing.

After we retired the original title from our suite, we anxiously awaited for the sequel, Bound in Blood, in hopes that the series could be re-introduced into our testing once again. Thankfully, it could, thanks in part to its fantastic graphics, which are based around the Chrome Engine 4, and improved gameplay of the original. It was also well-received by game reviewers, which is always a good sign.

Manual Run-through: The level chosen here is Chapter I, and our starting point is about 15 minutes into the mission, where we stand atop a hill that overlooks a large river. We make our way across the hill and ultimately through a large trench, and we stop our benchmarking run shortly after we blow up a gas-filled barrel.

Unlike our Modern Warfare 2 test, we’re seeing no discernible difference between the 512MB and 1GB versions of the card, and overall, the 512MB version delivered higher minimum FPS on average. I’m sure this is just chance, as a 1GB card shouldn’t be slower in any regard, but either way, we’re seeing no difference here. Aside from that, the performance is solid all-around.

Graphics Card
Best Playable
Min FPS
Avg. FPS
ATI HD 5870 1GB (Reference)
2560×1600 – Max Detail
58
81.945
NVIDIA GTX 295 1792MB (Reference)
2560×1600 – Max Detail
37
80.339
ATI HD 5850 1GB (ASUS)
2560×1600 – Max Detail
51
69.165
NVIDIA GTX 285 1GB (EVGA)
2560×1600 – Max Detail
45
54.428
NVIDIA GTX 275 896MB (Reference)
2560×1600 – Max Detail
41
51.393
ATI HD 4890 1GB (Sapphire)
2560×1600 – Max Detail
36
51.334
ATI HD 4870 1GB (Reference)
2560×1600 – Max Detail
31
46.259
ATI HD 5770 1GB (Reference)
2560×1600 – Max Detail
28
45.028
ATI HD 5770 1GB (Vapor-X)
2560×1600 – Max Detail
30
44.98
NVIDIA GTX 260 896MB (XFX)
2560×1600 – Max Detail
35
44.023
ATI HD 5750 1GB (Sapphire)
2560×1600 – Max Detail
27
38.686
NVIDIA GTX 250 1GB (EVGA)
2560×1600 – Max Detail
25
33.751
ATI HD 5670 512MB (Reference)
1920×1080 – Max Detail
38
47.23
ATI HD 5670 1GB (Sapphire)
1920×1080 – Max Detail
35
47.14

This may be a $100 card, but it can still handle Bound in Blood at 1080p with maxed-out detail settings. Like so many PC games on the market, this one happens to look great and work great on a variety of configurations. With that said, let’s move onto a game that’s a complete vice versa… Crysis Warhead.


  • Rocky Chavez

    damn my card sucks