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EVGA GeForce GTX 285 SSC Edition
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by Rob Williams on March 1, 2009 in NVIDIA-Based GPU

When NVIDIA released their GTX 285 card last month, it became the fastest single-GPU card on the market, and that fact still remains. But with our insatiable appetite for more performance, we can’t help but be curious as to how the cards perform when overclocked. So let’s check that out, with the help of EVGA’s SSC Edition.

Far Cry 2

Sequels are common, and three of our six games used here prove it. But what’s different with Far Cry 2, though, is that while the other sequels here don’t throw you for a loop when you first load it up and generally give you what you’d expect to see, this game does the absolute opposite. We knew for months that Far Cry 2 wasn’t going to be a direct continuation of the original, but for the most part, this game could have gone by any other name and no one would even make a connection. Luckily for Ubisoft, though, the game can still be great fun.

Like the original, this game is a first-person shooter that offers open-ended gameplay, similar to S.T.A.L.K.E.R. You’ll be able to roam the huge map (50km^2) of a central African state which will mostly be traversed by vehicle, as walking even 2% in any direction gets very tedious after a while. This game is a perfect GPU benchmark simply because the graphics are better than the average, with huge draw distances, realistic nature and even a slew of animals to pass by (and kill if you are evil enough).

Our run through takes place in the Shwasana region, and consists of leaving a small hut and walking towards four people prepared to kill me for no apparent reason (except that this is a game). After the opponents are eliminated, a walk along the dirt road continues for another twenty seconds until we reach a small hut with supplies.

Not one to screw with tradition, the SSC card continued to perform slightly better than Zotac’s AMP! card, but a fair bit better than the reference. The card’s strengths can be exhibited even further by comparing it to the GTX 280 reference card in our chart… the differences are quite substantial.

Graphics Card
Best Playable
Avg. FPS
NVIDIA GTX 285 1GB x 2
2560×1600, Max Detail, 8xAA
46.502 FPS
NVIDIA GTX 295 1792MB x 2
2560×1600, Max Detail, 4xAA
88.608 FPS
Zotac GTX 295 1792MB
2560×1600, Max Detail, 4xAA
55.951 FPS
Palit HD 4870 X2 2GB
2560×1600, Max Detail, 4xAA
43.600 FPS
Diamond HD 4870 1GB
2560×1600, Max Detail, 4xAA
41.777 FPS
EVGA GTX 285 1GB SSC Edition
2560×1600 – Max Detail, 4xAA
41.712 FPS
Zotac GTX 285 1GB AMP!
2560×1600, Max Detail, 4xAA
40.375 FPS
NVIDIA GTX 285 1GB
2560×1600, Max Detail, 4xAA
37.785 FPS
Palit GTX 280 1GB
2560×1600, Max Detail, 0xAA
43.460 FPS
XFX GTX 260/216 896MB
2560×1600, Max Detail, 0xAA
38.527 FPS
Sapphire HD 4830 512MB
1920×1200 – Max Detail, 0xAA
38.323 FPS
Sapphire HD 4670 512MB
1920×1200 – Max Detail, 0xAA
28.819 FPS

Once again, EVGA’s card was “best playable” at our maximum tested settings of 4xAA and 2560×1600. Moving up to 8xAA proved too much for the card, and it’s no surprise given that to date, we’ve only been able to hit that reliably with two of GTX 285’s in SLI mode.


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