by Rob Williams on December 17, 2012 in Graphics & Displays
NVIDIA does such a great job filling holes in its product line-ups, that sometimes it manages to fill a void we didn’t even know existed. The GTX 650 Ti is a perfect example of this. This GK106-based card sits close to the GTX 660, and with GIGABYTE’s overclocked GV-N65TOC-1GI, we’ll see if we can close the gap even further.
Of all the games we test with in our current suite, there is no other that’s likely to suck hundreds of hours out of your life than Skyrim. An expansive world, in-depth game mechanics, and the feeling that there’s always something to do… it’s no wonder the game has hit the right mark with so many people. While not the most graphically-intensive game, we like to test with it due to its popularity and the fact that it scales well in performance.
Manual Run-through: From the entry point in Markarth, our path leads us around the entire city, ultimately bringing us back to where we started.
As under-powered as the GTX 650 Ti may seem based on the previous pages, it’s games like Skyrim that lay off the smackdown a bit and allows it to breath. At 1080p and with ultra detail settings, the 650 Ti had no problem giving us 55 FPS on average. This performance resulted in a very playable game, so unless you’re a stickler and want to run your games at 100 FPS, you won’t have to change a thing after clicking that “Ultra” button.