Building a new machine and want DDR3 support? Then the X48T-DQ6 should be up for consideration. It offers great performance, very stable high overclocks (500MHz) and lots of connectivity, including a full eight USB ports at the back. The layout is not ideal, but the board still proves good overall.
One area where Intel’s 45nm processors excel is with multi-media encoders that utilize the SSE4 instruction set. Beginning with DivX 6.6.0, the set is fully supported and will make a huge difference when using the “Experimental Full Search” algorithm to encode.
When using DivX 6.6.0+, you will notice that the “Experimental Full Search” is left at Disabled by default. This, as we found out, is a good thing since it does indeed take longer overall. If you are a media enthusiast who cares a lot about quality and doesn’t mind the extra wait, then the Experimental Full Search is the route to take. The end result may vary depending on certain factors, such as original video codec, original video quality and video length.
For our testing, we are using a 0.99GB high-quality DivX .AVI of Half-Life 2: Episode Two gameplay. The video is just under 4 minutes in length and is in 720p resolution, which equates to a video bit rate of ~45Mbps, not dissimilar to standard 720p movies. We converted the video two different ways.
First, we encoded the video at the same resolution but a lower quality, so as to achieve a far more acceptable file size (~150MB). The second method is encoding of the same video, but to a 480×272 resolution, similar to what some mobile devices use.
Years ago, you’d have to fork over a roll of Benjamin’s in order to get a piece of great technology, but that’s not the case anymore. For a modest fee, you can set yourself up with some absolutely killer hardware. Luckily, one area where that’s definitely the case is with digital cameras. It’s cheaper than ever to own a Digital-SLR, which is the reason why they are growing in popularity so quickly. As a result, RAW photo editing is also becoming more popular, hence the topic of our next benchmark.
Adobe Lightroom is an excellent RAW photo editor/organizer that’s easy to use and looks fantastic. For our test, we take 100 RAW files (Nikon .NEF) which are 10 Megapixel in resolution and then export them as JPEGs in 1000×669 resolution… a result that could be easily passed around online or saved elsewhere on your machine as a low-resolution backup.
As an industry-leading 3D graphics application, Autodesk’s 3DS Max is one of our more important benchmarks. If there are people who will benefit from faster CPUs with lots of cores, it’s designers of 3D models, environments and animators. Some of these projects are so comprehensive that they can take days to render. At this time, the application does not support SSE4 and will likely not in the future due to irrelevant instructions.
For our test, we are taking a dragon model which is included with the application, Dragon_Character_Rig.max, and rendering it to 1080p resolution (1920×1080). For a second test, we render the same model, but all 60 frames, to a 490×270 resolution .AVI.
Between all three of our tests here, neither board performed that different. This was to be expected though.