by Rob Williams on February 4, 2008 in Intel Processors
Consisting of two Extreme Quad-Core processors, Intel is looking to redefine what we know as “high-end”. Skulltrail is touted as being the “ultimate” enthusiast platform, offering SLI and Crossfire support, huge overclocking abilities and enough sheer power to make the competition weep.
The newest additions our gaming arsenal is Call of Duty 4 and Crysis, two titles that are absolutely mind-blowing in both graphics and gameplay. It’s not too often that gorgeous games play well, but Infinity Ward and Crytek really know what they are doing. For precise settings used throughout testing, please refer to our testing methodology page.
Call of Duty 4
We have used Call of Duty 2 in our testing since its release, so it’s great to finally change the scenery a bit now that the fourth installment is available. I admit that I am not terribly fascinated with war-based games, but CoD4 does well to excite during benchmarking. It might be one title I will actually go back and play through, and that says a lot!
The level chosen for testing is The Bog, which begins you out among friends on a destroyed bridge in the heat of battle. This is a level to use in order to push your computer to the limits. The level is one of the most visually appealing I’ve seen (though dark), but has intense action that will stress both the processor and GPU.
These results don’t come as much of a surprise. Though CoD4 is capable of handling more than one core, I am sure the developers didn’t create the game with eight in mind.
Do games this hyped really need an introduction? Crysis is one of the first games we’ve seen in a while that actually does a great job of pushing the highest-end computers to their breaking point. This is far from a joke. I would love to see a $10,000 e-peen PC run this game like butter at 2560×1600. Maybe next year, but I’d be hard-pressed to see that happen right now.
Because we just added the game to our fleet, the level used is the first one in the game. Instead of beginning right at the beginning when you jump out of a plane, we crated a save on the beach, where is where we begin each time. The manual playthrough ends after about four minutes, after the second area that requires the super-jump.
Crysis is a title that could truly care less what CPU you have installed, as long as it’s modest. Even a computer with eight cores and top-end GPUs isn’t enough to run this game at max settings with desirable framerates. Kudos Crytek, kudos.