by Rob Williams on May 18, 2011 in NVIDIA-Based GPU
To help fill a model gap that no one told us about, NVIDIA has released its GeForce GTX 560, a slight step down from the Ti variant. Featuring a cut of 48 cores and the potential for wildly varying clock speeds, this card is a strange beast. But, we look to pit MSI’s ‘Twin Frozr II’ against our usual fleet of cards to see where it stacks up in the end.
It’s not that often that faithful PC gamers get a proper racing game for their platform of choice, but Dirt 2 is one of those. While it is a “console port”, there’s virtually nothing in the game that will make that point stand out. The game as a whole takes good advantage of our PC’s hardware, and it’s as challenging as it is good-looking.
Manual Run-through: The race we chose to use in Dirt 2 is the first one available in the game, as it’s easily accessible and features a lot of GPU-pounding effects that the game has become known for, such as realistic dust and water effects, a large on-looking crowd of people and fine details on and off the track. Each run-through lasts the entire two laps, which comes out to about 2.5 minutes.
Even with a large “overclock”, the GTX 560 Ti doesn’t have too much to stress over. MSI’s card fell just behind it, and a smidgen ahead of AMD’s Radeon HD 6870. Overall, rather expected results so far.