by Rob Williams on May 18, 2011 in Graphics & Displays
To help fill a model gap that no one told us about, NVIDIA has released its GeForce GTX 560, a slight step down from the Ti variant. Featuring a cut of 48 cores and the potential for wildly varying clock speeds, this card is a strange beast. But, we look to pit MSI’s ‘Twin Frozr II’ against our usual fleet of cards to see where it stacks up in the end.
One of the more popular Internet memes for the past couple of years has been, “Can it run Crysis?”, but as soon as Metro 2033 launched, that’s a meme that should have died. Metro 2033 is without question one of the beefiest games on the market, and though it supports DirectX 11, it’s almost a feature worth ignoring, because the extent you’ll need to go to in order to see playable framerates isn’t likely going to be worth it.
Manual Run-through: The level we use for testing is part of chapter 4, called “Child”, where we must follow a linear path through multiple corridors until we reach our end point, which takes a total of about 90 seconds. Please note that due to the reason mentioned above, we test this game in DX10 mode, as DX11 simply isn’t that realistic from a performance standpoint.
We’ve returned to our original state in the non-Ti vs. Ti battle, but for the most part, both cards, and also the HD 6870, perform very similarly across all three resolutions.