Each graph for our benchmarking results are labeled with the resolution that the game was played at, while omitting secondary settings such as Anti-Aliasing, Anisotropic Filtering, texture quality, et cetera. To view all specific settings that we used, please refer to our testing methodology page, where screenshots show the exact settings used.
While Crysis has the ability to bring any system to its knees with reasonable graphic settings, Call of Duty 4 is a title that looks great no matter what setting you choose, even if you have it running well! It’s also one of the few games on the market that will benefit from having more than one core in your machine, as well.
The level chosen here is The Bog, for the simple fact that it’s incredibly intensive on the system. Though it takes place at night, there is more gunfire, explosions and specular lighting than you can shake an assault rifle at.
Our run consists of proceeding through the level to a point where we are about to leave a building we entered a minute before, after killing off a slew of enemies. The entire run-through takes about four minutes on average.
Settings: High details are used overall throughout all tests, although 4x AA is used for our 1920×1200 setting. That AA is removed in our 2560×1600. As we can see in the graphs below, both of those settings are quite similar in performance.
Like our Crysis results, the HD 4870 crawled right behind the GTX 280 in each one of our tests… a very good thing. Sadly, we don’t have a GTX 260 here to compare to, but we could expect its results to be comparable to the HD 4870.