by Rob Williams on April 21, 2010 in AMD-Based GPU
NVIDIA might have hoped for otherwise, but even after the GTX 480’s launch, AMD’s Radeon HD 5870 still proves to be an excellent choice for the price-point. We’re taking a look at PowerColor’s PCS+ version here, which includes a robust cooler, quieter operation, a slight overclock, and a complete copy of Call of Duty: Modern Warfare 2.
If you primarily play games on a console, your choices for quality racing games are plenty. On the PC, that’s not so much the case. While there are a good number, there aren’t enough for a given type of racing game, from sim, to arcade. So when Race Driver: GRID first saw its release, many gamers were excited, and for good reason. It’s not a sim in the truest sense of the word, but it’s certainly not arcade, either. It’s somewhere in between.
The game happens to be great fun, though, and similar to console games like Project Gotham Racing, you need a lot of skill to succeed at the game’s default difficulty level. And like most great racing games, GRID happens to look absolutely stellar, and each of the game’s locations look very similar to their real-world counterparts. All in all, no racing fan should ignore this one.
Manual Run-through: For our testing here, we choose the city where both Snoop Dogg and Sublime hit their fame, the LBC, also known as Long Beach City. We choose this level because it’s not overly difficult, and also because it’s simply nice to look at. Our run consists of an entire 2-lap race, with the cars behind us for almost the entire race.
Similar to Bound in Blood, GRID is a game that can benefit from even minor clock boosts, and that’s seen here for the most part. The difference is small, and rather expected.