NVIDIA might have hoped for otherwise, but even after the GTX 480′s launch, AMD’s Radeon HD 5870 still proves to be an excellent choice for the price-point. We’re taking a look at PowerColor’s PCS+ version here, which includes a robust cooler, quieter operation, a slight overclock, and a complete copy of Call of Duty: Modern Warfare 2.
I admit that I’m not a huge fan of RTS titles, but World in Conflict intrigued me from the get go. After all, so many war-based games continue to follow the same story-lines we already know, and WiC was different. It counteracts the fall of the political and economic situation in the Soviet Union in the late 80′s, and instead provides a storyline that follows it as if the USSR had succeeded by proceeding with war in order to remain in power.
Many RTS games, with their advanced AI, tend to favor the CPU in order to deliver smooth gameplay, but WiC favors both the CPU and GPU, and the graphics prove it. Throughout the game’s missions, you’ll see gorgeous vistas and explore areas from deserts and snow-packed lands, to fields and cities. Overall, it’s a real visual treat for the eyes – especially since you’re able to zoom to the ground and see the action up-close.
Manual Run-through: The level we use for testing is the 7th campaign of the game, called Insurgents. Our saved game plants us towards the beginning of the mission with two squads of five, and two snipers. The run consists of bringing our men to action, and hovering the camera around throughout the duration. The entire run lasts between three and four minutes.
Up to this point, the GTX 480 hasn’t been able to definitively prove that it’s the better card when compared to the HD 5870, but Soviet Assault does a great job in helping its case. At all three resolutions, the GTX 480 clearly handles the game better than ATI’s single-GPU best.