Latest News Posts

Social
Latest Forum Posts

Sapphire Radeon HD 4870 Vapor-X 2GB
Bookmark and Share

sapphire_vaporx_hd_4870_article_logo.jpg
Print
by Rob Williams on May 4, 2009 in AMD-Based GPU

Believe it or not, despite the HD 4890’s launch last month, the HD 4870 is still totally relevant, thanks to ATI’s current pricing structure. There’s a card for every budget, and if you’re willing to spend around $180, you can get hooked up with a 1GB version of the card we’re taking a look at today. It’s silent, keeps cool, and still delivers great performance for the money.

Far Cry 2

Sequels are common, and three of our six games used here prove it. But what’s different with Far Cry 2, though, is that while the other sequels here don’t throw you for a loop when you first load it up and generally give you what you’d expect to see, this game does the absolute opposite. We knew for months that Far Cry 2 wasn’t going to be a direct continuation of the original, but for the most part, this game could have gone by any other name and no one would even make a connection. Luckily for Ubisoft, though, the game can still be great fun.

Like the original, this game is a first-person shooter that offers open-ended gameplay, similar to S.T.A.L.K.E.R. You’ll be able to roam the huge map (50km^2) of a central African state which will mostly be traversed by vehicle, as walking even 2% in any direction gets very tedious after a while. This game is a perfect GPU benchmark simply because the graphics are better than the average, with huge draw distances, realistic nature and even a slew of animals to pass by (and kill if you are evil enough).

Our run through takes place in the Shwasana region, and consists of leaving a small hut and walking towards four people prepared to kill me for no apparent reason (except that this is a game). After the opponents are eliminated, a walk along the dirt road continues for another twenty seconds until we reach a small hut with supplies.

Once again, we can see the 2GB card pull ahead over the 1GB thanks in part to the latest drivers. All three resolutions were playable with max detail and 4xAA, but like the two previous titles, 30 FPS is a bare minimum, so we have cut it close one more time.

Graphics Card
Best Playable
Avg. FPS
NVIDIA GTX 285 1GB x 2
2560×1600 – Max Detail, 8xAA
46.502 FPS
NVIDIA GTX 295 1792MB x 2
2560×1600 – Max Detail, 4xAA
88.608 FPS
Zotac GTX 295 1792MB
2560×1600 – Max Detail, 4xAA
55.951 FPS
Palit HD 4870 X2 2GB
2560×1600 – Max Detail, 4xAA
43.600 FPS
NVIDIA GTX 285 1GB
2560×1600 – Max Detail, 4xAA
37.785 FPS
Sapphire HD 4890 1GB
2560×1600 – Max Detail, 0xAA
48.568 FPS
NVIDIA GTX 275 896MB
2560×1600 – Max Detail, 0xAA
47.509 FPS
Palit GTX 280 1GB
2560×1600 – Max Detail, 0xAA
43.460 FPS
Sapphire HD 4870 2GB
2560×1600 – Max Detail, 0xAA
43.131 FPS
Diamond HD 4870 1GB
2560×1600 – Max Detail, 0xAA
41.777 FPS
XFX GTX 260/216 896MB
2560×1600 – Max Detail, 0xAA
38.527 FPS
ASUS GeForce 9800 GTX+ 512MB
2560×1600 – Max Detail, 0xAA
34.735 FPS
NVIDIA GeForce GTS 250 1GB
2560×1600 – Max Detail, 0xAA
31.521 FPS
Sapphire HD 4830 512MB
1920×1200 – Max Detail, 0xAA
38.323 FPS
Sapphire HD 4670 512MB
1920×1200 – Max Detail, 0xAA
28.819 FPS

Although we bearly broke through the 30 FPS mark, we still experienced sufficient smoothness in our gameplay, so we stuck with it. Like the previous games, not everyone will agree on this, so some may drop things down to 4xAA. At anything below 2560×1600 though, 4xAA isn’t remotely a problem.