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Sapphire Radeon HD 5850 Toxic
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by Rob Williams on February 19, 2010 in AMD-Based GPU

AMD’s Radeon HD 5850 may not be the company’s highest-end card, but it still packs a wicked punch. Plus, when overclocked, and overclocked well, it can come close to the peformance of the top-end HD 5870. With the design of Sapphire’s Toxic graphics card, hitting heights like this seem to be made all too simple.

F.E.A.R. 2: Project Origin

Five out of the seven current games we use for testing are either sequels, or titles in an established series. F.E.A.R. 2 is one of the former, following up on the very popular First Encounter Assault Recon, released in fall of 2005. This horror-based first-person shooter brought to the table fantastic graphics, ultra-smooth gameplay, the ability to blow massive chunks out of anything, and also a very fun multi-player mode.

Three-and-a-half years later, we saw the introduction of the game’s sequel, Project Origin. As we had hoped, this title improved on the original where gameplay and graphics were concerned, and it was a no-brainer to want to begin including it in our testing. The game is gorgeous, and there’s much destruction to be had (who doesn’t love blowing expensive vases to pieces?). The game is also rather heavily scripted, which aides in producing repeatable results in our benchmarking.

Manual Run-through: The level used for our testing here is the first in the game, about ten minutes in. The scene begins with a travel up an elevator, with a robust city landscape behind us. Our run-through begins with a quick look at this cityscape, and then we proceed through the level until the point when we reach the far door as seen in the above screenshot.

Toxic’s overclock really helps the HD 5850 shine here, although even without the higher clocks, the card can handle F.E.A.R. 2 as if it’s no challenge at all.

Graphics Card
Best Playable
Min FPS
Avg. FPS
NVIDIA GTX 295 1792MB (Reference)
2560×1600 – Max Detail, 4xAA, 16xAF
45
95.767
ATI HD 5870 1GB (Reference)
2560×1600 – Max Detail, 4xAA, 16xAF
65
91.34
ATI HD 5770 1GB CrossFireX
2560×1600 – Max Detail, 4xAA, 16xAF
57
87.194
ATI HD 5850 1GB (Sapphire Toxic)
2560×1600 – Max Detail, 4xAA, 16xAF
48
80.234
ATI HD 5850 1GB (ASUS)
2560×1600 – Max Detail, 4xAA, 16xAF
51
73.647
NVIDIA GTX 285 1GB (EVGA)
2560×1600 – Max Detail, 4xAA, 16xAF
39
62.014
NVIDIA GTX 275 896MB (Reference)
2560×1600 – Max Detail, 4xAA, 16xAF
37
57.266
NVIDIA GTX 260 896MB (XFX)
2560×1600 – Max Detail, 4xAA, 16xAF
29
48.110
ATI HD 5770 1GB (Reference)
2560×1600 – Max Detail, 4xAA, 16xAF
31
47.411
ATI HD 5750 1GB (Sapphire)
2560×1600 – Max Detail, 0xAA, 16xAF
27
39.563
NVIDIA GTX 250 1GB (EVGA)
2560×1600 – Max Detail, 4xAA, 16xAF
24
36.331
ATI HD 5670 512MB (Reference)
1920×1080 – Max Detail, 4xAA, 16xAF
31
46.87
NVIDIA GT 240 512MB (ASUS)
1920×1080 – Max Detail, 0xAA, 4xAF
30
45.039
ATI HD 5570 1GB (Sapphire)
1920×1080 – Max Detail, 0xAA, 4xAF
22
40.430

With an 80 FPS average at the game’s top settings, our best playable was all too easy to choose here.


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