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Sapphire Radeon HD 5870 Vapor-X
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by Rob Williams on November 9, 2009 in AMD-Based GPU

It’s no secret that the Radeon HD 5870 is the fastest GPU on the planet, but what do you get when you take it, toss in a more robust cooler, quieter operation, higher clock speeds and not one, but two free games? You get the Vapor-X, from Sapphire. Despite all that it packs in above the reference version, it modestly carries just a $20 premium.

F.E.A.R. 2: Project Origin

Five out of the seven current games we use for testing are either sequels, or titles in an established series. F.E.A.R. 2 is one of the former, following up on the very popular First Encounter Assault Recon, released in fall of 2005. This horror-based first-person shooter brought to the table fantastic graphics, ultra-smooth gameplay, the ability to blow massive chunks out of anything, and also a very fun multi-player mode.

Three-and-a-half years later, we saw the introduction of the game’s sequel, Project Origin. As we had hoped, this title improved on the original where gameplay and graphics were concerned, and it was a no-brainer to want to begin including it in our testing. The game is gorgeous, and there’s much destruction to be had (who doesn’t love blowing expensive vases to pieces?). The game is also rather heavily scripted, which aides in producing repeatable results in our benchmarking.

Manual Run-through: The level used for our testing here is the first in the game, about ten minutes in. The scene begins with a travel up an elevator, with a robust city landscape behind us. Our run-through begins with a quick look at this cityscape, and then we proceed through the level until the point when we reach the far door as seen in the above screenshot.

Like CoJ: Bound in Blood, F.E.A.R. 2 is another game that favors ATI cards at the end of the day, and that’s reflected here when comparing a few like cards to each other, such as the HD 4890 to the GTX 285. Thanks to that, the HD 5870 beat out the GTX 295 in all tests except 2560×1600.

Graphics Card
Best Playable
Min FPS
Avg. FPS
NVIDIA GTX 295 1792MB (Reference)
2560×1600 – Max Detail, 4xAA, 16xAF
45
95.767
ATI HD 5870 1GB (Sapphire Vapor-X)
2560×1600 – Max Detail, 4xAA, 16xAF
64
92.962
ATI HD 5870 1GB (Reference)
2560×1600 – Max Detail, 4xAA, 16xAF
65
91.34
NVIDIA GTX 285 1GB (EVGA)
2560×1600 – Max Detail, 4xAA, 16xAF
39
62.014
NVIDIA GTX 275 896MB (Reference)
2560×1600 – Max Detail, 4xAA, 16xAF
37
57.266
ATI HD 4890 1GB (Sapphire)
2560×1600 – Max Detail, 4xAA, 16xAF
38
56.726
ATI HD 4870 1GB (Reference)
2560×1600 – Max Detail, 4xAA, 16xAF
34
50.555
NVIDIA GTX 260 896MB (XFX)
2560×1600 – Max Detail, 4xAA, 16xAF
29
48.110
ATI HD 5770 1GB (Reference)
2560×1600 – Max Detail, 4xAA, 16xAF
31
47.411
NVIDIA GTX 250 1GB (EVGA)
2560×1600 – Max Detail, 4xAA, 16xAF
24
36.331
ATI HD 4770 512MB (Gigabyte)
2560×1600 – Normal Detail, 0xAA, 4xAF
30
43.215

Like Call of Juarez, F.E.A.R. 2 runs well on a variety of hardware, and any current mid-range card will handle the game fine at its absolute top graphics settings and resolution.


  • john

    The overclocking section is ridiculous, why do you use third party software for overclocking nvidia cards, and stock software for ati. The bias is so blatant.

    • http://techgage.com/ Rob Williams

      NVIDIA doesn’t have overclocking capabilities inside of its driver, hence the reason of using a third-party solution. We stuck to what was simplest. Today (this review is three years old), we’d opt to use third-party solutions for AMD as well, such as Sapphire’s TriXX. Overclocking isn’t a major focus of our reviews, however.