Latest News Posts

Social
Latest Forum Posts

Sapphire Radeon HD 5870 Vapor-X
Bookmark and Share

sapphire_vaporx_hd5870_110509.jpg
Print
by Rob Williams on November 9, 2009 in AMD-Based GPU

It’s no secret that the Radeon HD 5870 is the fastest GPU on the planet, but what do you get when you take it, toss in a more robust cooler, quieter operation, higher clock speeds and not one, but two free games? You get the Vapor-X, from Sapphire. Despite all that it packs in above the reference version, it modestly carries just a $20 premium.

Race Driver: GRID

If you primarily play games on a console, your choices for quality racing games are plenty. On the PC, that’s not so much the case. While there are a good number, there aren’t enough for a given type of racing game, from sim, to arcade. So when Race Driver: GRID first saw its release, many gamers were excited, and for good reason. It’s not a sim in the truest sense of the word, but it’s certainly not arcade, either. It’s somewhere in between.

The game happens to be great fun, though, and similar to console games like Project Gotham Racing, you need a lot of skill to succeed at the game’s default difficulty level. And like most great racing games, GRID happens to look absolutely stellar, and each of the game’s locations look very similar to their real-world counterparts. All in all, no racing fan should ignore this one.

Manual Run-through: For our testing here, we choose the city where both Snoop Dogg and Sublime hit their fame, the LBC, also known as Long Beach City. We choose this level because it’s not overly difficult, and also because it’s simply nice to look at. Our run consists of an entire 2-lap race, with the cars behind us for almost the entire race.

Both the reference-clocked and Vapor-X cards really strut their stuff here, offering incredible performance at any resolution. When a card can deliver over 100 FPS at top settings in a game as great-looking as GRID, you know it’s a quality card.

Graphics Card
Best Playable
Min FPS
Avg. FPS
ATI HD 5870 1GB (Sapphire Vapor-X)
2560×1600 – Max Detail, 4xAA
64
92.962
ATI HD 5870 1GB (Reference)
2560×1600 – Max Detail, 4xAA
87
106.43
NVIDIA GTX 295 1792MB (Reference)
2560×1600 – Max Detail, 4xAA
84
103.958
ATI HD 4890 1GB (Sapphire)
2560×1600 – Max Detail, 4xAA
57
70.797
NVIDIA GTX 285 1GB (EVGA)
2560×1600 – Max Detail, 4xAA
54
66.042
NVIDIA GTX 275 896MB (Reference)
2560×1600 – Max Detail, 4xAA
52
63.617
ATI HD 4870 1GB (Reference)
2560×1600 – Max Detail, 4xAA
51
63.412
ATI HD 5770 1GB (Reference)
2560×1600 – Max Detail, 4xAA
45
56.980
NVIDIA GTX 260 896MB (XFX)
2560×1600 – Max Detail, 4xAA
45
54.809
NVIDIA GTX 250 1GB (EVGA)
2560×1600 – Max Detail, 4xAA
35
43.663
ATI HD 4770 512MB (Gigabyte)
1920×1080 – Max Detail, 4xAA
55
69.403

I had high hopes that the HD 5870 would be the first card to handle GRID at 8xAA, but thanks to the fact that the game is seemingly buggy when using that setting, we were forced to stick with 4xAA. Fortunately, when you are driving at over 100MPH, the need for ultra-high AA becomes less important.


  • john

    The overclocking section is ridiculous, why do you use third party software for overclocking nvidia cards, and stock software for ati. The bias is so blatant.

    • http://techgage.com/ Rob Williams

      NVIDIA doesn’t have overclocking capabilities inside of its driver, hence the reason of using a third-party solution. We stuck to what was simplest. Today (this review is three years old), we’d opt to use third-party solutions for AMD as well, such as Sapphire’s TriXX. Overclocking isn’t a major focus of our reviews, however.