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The $109 Console-killer GPU: AMD’s Radeon R7 260 Graphics Card Reviewed
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AMD Radeon R7 260
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by Rob Williams on December 23, 2013 in AMD-Based GPU

No one should be surprised at the fact that testing out $500 graphics cards is fun, but with the right perspective, budget cards can be, too. Take the $109 AMD Radeon R7 260, for example, which has debuted following flagship console releases. With that in mind, let’s see what such an affordable GPU can pull off at the much-loved 1080p resolution.

Game Tests: Crysis 3, GRID 2

When the original Crysis dropped in late 2007, it took no time at all for pundits to coin the phrase, “Can it run Crysis?“, almost to the point of self-parody. At the time, the game couldn’t have its graphics detail maxed-out on even top-of-the-line PCs, and in reality, that’s a great thing. I’d imagine few are opposed to knowing that a game could actually look better down the road as our PCs grow into them. As the series continued, Crytek knew it had a legend to live up to, and fortunately, Crysis 3 (our review) lives up to the original’s legacy.

Crysis 3 - 1920x1080 Single Monitor

Manual Run-through: There’s no particular level in Crysis 3 that I could establish was “better” for benchmarking than another, but I settled on “Red Star Rising” based on the fact that I could perform a run-through with no chance of dying (a great thing in a challenging game like this one). The level starts us in a derelict building, where I traverse a broken pipe to make it over to one rooftop and then another. I eventually hit the ground after taking advantage of a zipline, and make my way down to a river, where I scurry past a number of enemies to the end spot beneath a building.

AMD Radeon R9 260 - Crysis 3 (1920x1080)

Can the R7 260 run Crysis 3? Yes, yes it can. Once again, performance is far from stellar, so our Best Playable results are going to be quite interesting.

GRID 2

For those who appreciate racing games that are neither too realistic nor too arcade-like, there’s GRID. In GRID 2 (review), the ultimate goal is to build a racing empire, starting from square one. Unlike most racing titles that have some sort of career, the goal here isn’t to earn cash, but fans. Whether you’re racing around Abu Dhabi’s Yas Marina or tearing through a gorgeous Cote d’Azur coastline, your goal is simple: To impress.

GRID 2 - 1920x1080 Single Monitor

Manual Run-through: The track chosen for my benchmarking is Miami (Ocean Drive). It’s a simple track overall, which is one of the reasons I chose it, and also the reason I choose to do just a single lap (I crash, often, and that affects both the results and my patience). Unlike most games in the suite which I test twice over (save for an oddity in the results), I race this one lap three times over.

AMD Radeon R9 260 - GRID 2 (1920x1080)

Unlike the first three games benchmarked here, GRID 2 is fully playable at our preset graphics settings with AMD’s $109 graphics card. Admittedly, 60 FPS is a better target for a racing title, but after having actually played it using these settings, I could understand it just fine if some folks wanted to stick with that. For some, graphics fidelity is weighed much higher than total smoothness of performance.


  • http://www.youtube.com/user/no6969el Noel Barcellos

    Not sure if the 260 has support for mantle like you suggested at the end of your article. Other than that great set of information, I think I might just get one for my lady.

    • http://techgage.com/ Rob Williams

      Here’s a slide out of the press deck showing support for Mantle on this GPU. It’s a smart move by AMD… it’s frustrating when companies lob off technologies like these on lower-end parts.

    • RainMotorsports

      GCN is 7730 on up and not sure what GCN version Mantle “requires” 7770 is 1.0 7790 is 1.1. But the R7 240 and above should support mantle if I am not mistaken.

  • christianh

    As I say on every review site… Why test this level card with such a high-priced CPU…?

    It will still be GPU limited with an i5 or Richland…

    • http://techgage.com/ Rob Williams

      The other option would be using a modest CPU and risking the introduction of some bottleneck. That’s not the point here. The PC itself is kept 100% identical; all that changes is the GPU. Which is important, because that’s the focus.

    • RainMotorsports

      In GPU testing nothing but the GPU and driver should ever change. If he swaps the CPU out the results should be considered invalid no matter what any other data says otherwise. Its not very scientific to change static variables.

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