by Rob Williams on July 7, 2008 in Motherboards
With so much X48 selection on the market, choosing the right board can be tough. To help make the choice easier, we are taking a look at three such boards all at once, ASUS’ DDR2 Rampage Formula and also the DDR3 ECS X48T-A and Intel’s DX48BT2.
For our video-conversion testing, we are using a 0.99GB high-quality DivX .AVI of Half-Life 2: Episode Two gameplay. The video is just under 4 minutes in length and is in 720p resolution, which equates to a video bit rate of ~45Mbps, not dissimilar to standard 720p movies. We converted the video two different ways.
First, we encoded the video at the same resolution but a lower quality, so as to achieve a far more acceptable file size (~150MB). The second method is encoding of the same video, but to a 480×272 resolution, similar to what some mobile devices use.
Adobe Lightroom 1.4
Years ago, you’d have to fork over a roll of Benjamin’s in order to get a piece of great technology, but that’s not the case anymore. For a modest fee, you can set yourself up with some absolutely killer hardware. Luckily, one area where that’s definitely the case is with digital cameras. It’s cheaper than ever to own a Digital-SLR, which is the reason why they are growing in popularity so quickly. As a result, RAW photo editing is also becoming more popular, hence the topic of our next benchmark.
Adobe Lightroom is an excellent RAW photo editor/organizer that’s easy to use and looks fantastic. For our test, we take 100 RAW files (Nikon .NEF) which are 10 Megapixel in resolution and then export them as JPEGs in 1000×669 resolution… a result that could be easily passed around online or saved elsewhere on your machine as a low-resolution backup.
3DS Max 9
As an industry-leading 3D graphics application, Autodesk’s 3DS Max is one of our more important benchmarks. If there are people who will benefit from faster CPUs with lots of cores, it’s designers of 3D models, environments and animators. Some of these projects are so comprehensive that they can take days to render. At this time, the application does not support SSE4 and will likely not in the future due to irrelevant instructions.
For our test, we are taking a dragon model which is included with the application, Dragon_Character_Rig.max, and rendering it to 1080p resolution (1920×1080). For a second test, we render the same model, but all 60 frames, to a 490×270 resolution .AVI.
Between all three tests here, no board comes out a true winner. Results are flip-flopped between each one in each test, which is a good thing. It means any higher-end board you pick up today should offer roughly the same performance as anything else out there. It all comes down to features.