Comments on: Electronic Arts Aims for Microtransactions in All of its Future Games http://techgage.com/news/electronic-arts-aims-for-microtransactions-in-all-of-its-future-games/ PC enthusiasts one-stop resource for high-quality reviews, articles and current technology news. Wed, 29 Jul 2015 10:56:00 +0000 hourly 1 By: The Focus Elf http://techgage.com/news/electronic-arts-aims-for-microtransactions-in-all-of-its-future-games/#comment-1061 Fri, 08 Mar 2013 19:45:00 +0000 http://techgage.com/?post_type=news&p=18846#comment-1061 So this is the bug you put in my head. I’m with you, I would certainly agree that “free games” do pose certain curves to the player almost necessitating an in game purchase. Taking SC here as the example, I think a Micro model would be dangerous for things like Simoleans (did I spell that right!?), having more in game cash makes you more likely to buy services your city cannot yet support. So I suspect they’d be things like texture models, or similar buildings (perhaps a power plant that has a smaller footprint?) that put out less pollution put our more power, generate more cast, etc. That would be my hope.

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By: Rob Williams http://techgage.com/news/electronic-arts-aims-for-microtransactions-in-all-of-its-future-games/#comment-1004 Mon, 04 Mar 2013 18:43:00 +0000 http://techgage.com/?post_type=news&p=18846#comment-1004 I guess it depends on what micro-transactions are. If they’re things like items that don’t stick with you, that really annoys me – but not quite as much with “free” games. I’m not opposed to all DLC, either, but the problem with companies focusing on microtransactions is that they’ll begin to design games around them. They may begin to make their games harder -on purpose-, just so they can encourage you to pony up some extra dough.

I find it funny whenever someone disses an MMO for having a monthly fee. Stand-alone games can end up costing you way, way more each month.

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By: The Focus Elf http://techgage.com/news/electronic-arts-aims-for-microtransactions-in-all-of-its-future-games/#comment-1001 Mon, 04 Mar 2013 17:51:00 +0000 http://techgage.com/?post_type=news&p=18846#comment-1001 I don’t mind micro-transactions in “free” games, when it is optional and does not effect game play. However, if I shell out 79.99 for SimCity like I may very well do tomorrow, I don’t expect to be charged for a single mother loving anything else. For that 79.99 premium I want what I’ve gotten in every previous iteration, moddability, command console, etc. I know I’m already not getting all of that in this new redesign with the new “GlassBox” engine… So “enjoying and embracing” is relative I feel. If they offer a micro-transaction model, then charge MUCH less for the game. I don’t think Jorgenson understands that consumers do keep some modicum of a running tab on what we spend on games, and that it can add up. They should offer Deluxe like they currently are, and a regular retail, and then a “lite” version which will come with the MT model… amongst other restrictions.

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