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	<title>Comments on: Sony Rumored to Make Use of Gaikai Acquisition to Stream PS3 Games on PS4</title>
	<atom:link href="http://techgage.com/news/sony-rumored-to-make-use-of-gaikai-acquisition-to-stream-ps3-games-on-ps4/feed/" rel="self" type="application/rss+xml" />
	<link>http://techgage.com/news/sony-rumored-to-make-use-of-gaikai-acquisition-to-stream-ps3-games-on-ps4/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sony-rumored-to-make-use-of-gaikai-acquisition-to-stream-ps3-games-on-ps4</link>
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		<title>By: Rob Williams</title>
		<link>http://techgage.com/news/sony-rumored-to-make-use-of-gaikai-acquisition-to-stream-ps3-games-on-ps4/#comment-906</link>
		<dc:creator>Rob Williams</dc:creator>
		<pubDate>Thu, 21 Feb 2013 07:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://techgage.com/?post_type=news&#038;p=18530#comment-906</guid>
		<description><![CDATA[That&#039;s quite a detailed explanation :D

Heat is definitely the killer, I won&#039;t disagree there. As far as I&#039;m aware, that&#039;s -the- reason the RRoD issue existed earlier on. In an attempt to make the consoles as attractive as possible, they end up being as slim as possible. When we&#039;re dealing with rather powerful processors under-the-hood, that&#039;s a deadly compromise. 

I really hope both Microsoft and Sony learn this with the next-generation, because heat has been an issue on both the 360 and PS3. My first-gen PS3 sounds like a jet engine after just a couple of minutes, even when it has plenty of room around it.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s quite a detailed explanation :D</p>
<p>Heat is definitely the killer, I won&#8217;t disagree there. As far as I&#8217;m aware, that&#8217;s -the- reason the RRoD issue existed earlier on. In an attempt to make the consoles as attractive as possible, they end up being as slim as possible. When we&#8217;re dealing with rather powerful processors under-the-hood, that&#8217;s a deadly compromise. </p>
<p>I really hope both Microsoft and Sony learn this with the next-generation, because heat has been an issue on both the 360 and PS3. My first-gen PS3 sounds like a jet engine after just a couple of minutes, even when it has plenty of room around it.</p>
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		<title>By: Jamie Fletcher</title>
		<link>http://techgage.com/news/sony-rumored-to-make-use-of-gaikai-acquisition-to-stream-ps3-games-on-ps4/#comment-892</link>
		<dc:creator>Jamie Fletcher</dc:creator>
		<pubDate>Wed, 20 Feb 2013 22:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://techgage.com/?post_type=news&#038;p=18530#comment-892</guid>
		<description><![CDATA[The older generation consoles were almost completely solid-state if you exclude peripherals. Cartridges were the norm, no moving parts, very little to go wrong. Capacitors may burn out over time, but are easy enough to replace, so they could be repaired and used for a very long time. So your Commodores, NES&#039;, SNES&#039;, Mega Drives, Master Systems, Game Boys, and even N64s, all are likely to last indefinitely.

When CD and DVD drives were implemented, failure rates started to climb. PSOnes are still around, mainly because there were so many produced. The lasers would often start to have issues after a number of years, prompting the whole &quot;turn the unit upside-down&quot; trick to get them working. The more adventurous could tweak the preset pot to allow more power into the laser, allowing them to last longer. Dreamcasts, PS2s and the original XBOXs had higher failure rates due to the added complexity, as well as moving parts.

With the last generation (PS3, 360), there were even more mechanical parts. DVD and BD drives, hard drives, fans, they could all fail. However, the single biggest issue that modern consoles have to deal with, compared to the originals, is not complexity, but heat. These new consoles run seriously hot and use way more power than the older generations. Even though the power requirements have steadily dropped over the years, the chip density still means the chips get seriously hot. It&#039;s the heat that will kill electronics.

Modern electronics also have significantly more red-tape to deal with than years past. RoHS, WEE, power safety, FCC, CE, RF and EMI emissions, and all the various safety and environmental standards that need to be met in order to be sold. This has caused quite a serious casualty as far as electronic longevity is concerned - the removal of lead-based solder. Lead is a toxic metal, and the number of electronics thrown away into landfill is mind-blowing, but lead was extremely useful, electrically speaking. The solder had better conduction, required less heat to plasticise, but most importantly, it was malleable. Why is the latter most important? Thermal shock and fatigue.

As things get hot, they expand, when they cool, they contract (for the most part), basic physics. What happens in electronics when you turn a unit on and off? High heat during use (60-100C), then cools to room temp after (15-30C). Repeat 1000s of times and things can become brittle. Modern, lead-free solder, is much harder than the original leaded, and much more prone to thermal fatigue, causing micro-fractures in the solder joints. This is where the whole reflow trick sprung from. Heat a device up high enough for the solder to plasticise again so that the micro-fractures can be filled. It&#039;s this that caused PS3 units to brick and be fixed, as well as a contributing factor towards the ubiquitous RRoD for the 360. Leaded solder could take the thermal fatigue much better due to its malleable nature.

Okay, that&#039;s enough physics for now, but to summarise; Heat, safety standards, moving parts and the switch to unleaded solder, are the main reasons for modern hardware failing prematurely. So much for a &#039;quick&#039; reply...]]></description>
		<content:encoded><![CDATA[<p>The older generation consoles were almost completely solid-state if you exclude peripherals. Cartridges were the norm, no moving parts, very little to go wrong. Capacitors may burn out over time, but are easy enough to replace, so they could be repaired and used for a very long time. So your Commodores, NES&#8217;, SNES&#8217;, Mega Drives, Master Systems, Game Boys, and even N64s, all are likely to last indefinitely.</p>
<p>When CD and DVD drives were implemented, failure rates started to climb. PSOnes are still around, mainly because there were so many produced. The lasers would often start to have issues after a number of years, prompting the whole &#8220;turn the unit upside-down&#8221; trick to get them working. The more adventurous could tweak the preset pot to allow more power into the laser, allowing them to last longer. Dreamcasts, PS2s and the original XBOXs had higher failure rates due to the added complexity, as well as moving parts.</p>
<p>With the last generation (PS3, 360), there were even more mechanical parts. DVD and BD drives, hard drives, fans, they could all fail. However, the single biggest issue that modern consoles have to deal with, compared to the originals, is not complexity, but heat. These new consoles run seriously hot and use way more power than the older generations. Even though the power requirements have steadily dropped over the years, the chip density still means the chips get seriously hot. It&#8217;s the heat that will kill electronics.</p>
<p>Modern electronics also have significantly more red-tape to deal with than years past. RoHS, WEE, power safety, FCC, CE, RF and EMI emissions, and all the various safety and environmental standards that need to be met in order to be sold. This has caused quite a serious casualty as far as electronic longevity is concerned &#8211; the removal of lead-based solder. Lead is a toxic metal, and the number of electronics thrown away into landfill is mind-blowing, but lead was extremely useful, electrically speaking. The solder had better conduction, required less heat to plasticise, but most importantly, it was malleable. Why is the latter most important? Thermal shock and fatigue.</p>
<p>As things get hot, they expand, when they cool, they contract (for the most part), basic physics. What happens in electronics when you turn a unit on and off? High heat during use (60-100C), then cools to room temp after (15-30C). Repeat 1000s of times and things can become brittle. Modern, lead-free solder, is much harder than the original leaded, and much more prone to thermal fatigue, causing micro-fractures in the solder joints. This is where the whole reflow trick sprung from. Heat a device up high enough for the solder to plasticise again so that the micro-fractures can be filled. It&#8217;s this that caused PS3 units to brick and be fixed, as well as a contributing factor towards the ubiquitous RRoD for the 360. Leaded solder could take the thermal fatigue much better due to its malleable nature.</p>
<p>Okay, that&#8217;s enough physics for now, but to summarise; Heat, safety standards, moving parts and the switch to unleaded solder, are the main reasons for modern hardware failing prematurely. So much for a &#8216;quick&#8217; reply&#8230;</p>
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		<title>By: Rob Williams</title>
		<link>http://techgage.com/news/sony-rumored-to-make-use-of-gaikai-acquisition-to-stream-ps3-games-on-ps4/#comment-891</link>
		<dc:creator>Rob Williams</dc:creator>
		<pubDate>Wed, 20 Feb 2013 20:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://techgage.com/?post_type=news&#038;p=18530#comment-891</guid>
		<description><![CDATA[Good points! I think part of the reason for the concern is the fact that current consoles just don&#039;t last like the old ones do. When the N64 came out, I had no concern that my SNES or NES was going to up and die. But today, active gamers can&#039;t even get through a single generation with just one console. A friend of mine is on his FOURTH Xbox 360. So I do think the concern is valid, because there might come a time down the road when these current-gen games are difficult to run. We&#039;ll be LUCKY if our older consoles (PS3, X360) still work, and good luck with emulation. The N64 came out 16 years ago, and even today its emulation is not perfect.

I am mostly speaking as a classic gamer though. For my PS3, I own way more classics from the PS Store than I do actual modern games. I got more backwards-compatibility use out of the machine than what Sony actually had designed it for. So it does kind of bug me to think that down the road, some games might no longer be playable. Maybe not everyone feels this way, I&#039;m not sure. I think it&#039;d hit the younger generation 10 years from now when they realize how much they cherish some of the current games on the market.]]></description>
		<content:encoded><![CDATA[<p>Good points! I think part of the reason for the concern is the fact that current consoles just don&#8217;t last like the old ones do. When the N64 came out, I had no concern that my SNES or NES was going to up and die. But today, active gamers can&#8217;t even get through a single generation with just one console. A friend of mine is on his FOURTH Xbox 360. So I do think the concern is valid, because there might come a time down the road when these current-gen games are difficult to run. We&#8217;ll be LUCKY if our older consoles (PS3, X360) still work, and good luck with emulation. The N64 came out 16 years ago, and even today its emulation is not perfect.</p>
<p>I am mostly speaking as a classic gamer though. For my PS3, I own way more classics from the PS Store than I do actual modern games. I got more backwards-compatibility use out of the machine than what Sony actually had designed it for. So it does kind of bug me to think that down the road, some games might no longer be playable. Maybe not everyone feels this way, I&#8217;m not sure. I think it&#8217;d hit the younger generation 10 years from now when they realize how much they cherish some of the current games on the market.</p>
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		<title>By: Gerard Dummétt</title>
		<link>http://techgage.com/news/sony-rumored-to-make-use-of-gaikai-acquisition-to-stream-ps3-games-on-ps4/#comment-886</link>
		<dc:creator>Gerard Dummétt</dc:creator>
		<pubDate>Wed, 20 Feb 2013 13:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://techgage.com/?post_type=news&#038;p=18530#comment-886</guid>
		<description><![CDATA[It&#039;s funny in this day and age that we worry about backwards compatibility when, many years ago (16-17 years now?!?) when the N64 came out, nobody was too worried about not being able to play their SNES games on the new console. Now, because gaming is such big business and games are more expensive, people get in a big fuddle about the new consoles. Keep your old machines, I say! in Another 15 years you&#039;ll be able to turn around to yours mates that have &quot;traded-in&quot; their old consoles and games and say: &quot;Hey, remember when we used to play (current blockbuster but now retro-game) on (Xbox 360,PS3,Wii/U)? Still got it in the basement!&quot; and then you can pull it out and be the new King Retro-Nerd.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s funny in this day and age that we worry about backwards compatibility when, many years ago (16-17 years now?!?) when the N64 came out, nobody was too worried about not being able to play their SNES games on the new console. Now, because gaming is such big business and games are more expensive, people get in a big fuddle about the new consoles. Keep your old machines, I say! in Another 15 years you&#8217;ll be able to turn around to yours mates that have &#8220;traded-in&#8221; their old consoles and games and say: &#8220;Hey, remember when we used to play (current blockbuster but now retro-game) on (Xbox 360,PS3,Wii/U)? Still got it in the basement!&#8221; and then you can pull it out and be the new King Retro-Nerd.</p>
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		<title>By: Rob Williams</title>
		<link>http://techgage.com/news/sony-rumored-to-make-use-of-gaikai-acquisition-to-stream-ps3-games-on-ps4/#comment-872</link>
		<dc:creator>Rob Williams</dc:creator>
		<pubDate>Tue, 19 Feb 2013 21:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://techgage.com/?post_type=news&#038;p=18530#comment-872</guid>
		<description><![CDATA[That&#039;s the sad thing. Sure, emulators are going to exist for these consoles in the future, but emulation just isn&#039;t perfect for all things. These consoles are more complex than ever, and as we&#039;ve seen with emulators for the GameCube, Wii, N64 and PS2, success is hit or miss. The unfortunate truth is that this DOES mean some people will end up losing the ability to actually play their large collections way down the road unless people make huge strides with regards to emulation.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s the sad thing. Sure, emulators are going to exist for these consoles in the future, but emulation just isn&#8217;t perfect for all things. These consoles are more complex than ever, and as we&#8217;ve seen with emulators for the GameCube, Wii, N64 and PS2, success is hit or miss. The unfortunate truth is that this DOES mean some people will end up losing the ability to actually play their large collections way down the road unless people make huge strides with regards to emulation.</p>
]]></content:encoded>
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		<title>By: Marfig</title>
		<link>http://techgage.com/news/sony-rumored-to-make-use-of-gaikai-acquisition-to-stream-ps3-games-on-ps4/#comment-867</link>
		<dc:creator>Marfig</dc:creator>
		<pubDate>Tue, 19 Feb 2013 09:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://techgage.com/?post_type=news&#038;p=18530#comment-867</guid>
		<description><![CDATA[I&#039;m still dumbfounded that are console manufacturers the ones most actively engaged in turning obsolete these devices and removing many(?) people from considering buying one ever again. Or new users from considering them as good gaming platforms.

Just a few weeks ago I was reading about this guy talking about his PS3 ~200 game collection on some gaming article comments box. I wonder how happy he must be when he realizes all that investment has gone down the drain simply because the console manufacturer actually engages in the practice of killing their own products.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m still dumbfounded that are console manufacturers the ones most actively engaged in turning obsolete these devices and removing many(?) people from considering buying one ever again. Or new users from considering them as good gaming platforms.</p>
<p>Just a few weeks ago I was reading about this guy talking about his PS3 ~200 game collection on some gaming article comments box. I wonder how happy he must be when he realizes all that investment has gone down the drain simply because the console manufacturer actually engages in the practice of killing their own products.</p>
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