Bungie Explains its Reasons for Not Focusing on a PC Version of Destiny (Right Now)
Posted on April 29, 2014 8:30 AM by Rob Williams
Bungie’s upcoming MMO Destiny could be its most hyped game ever – yes, even more than any Halo – thanks to the fact that it will be available on both Microsoft and Sony consoles. Given this, and also the fact that the game will appear on four consoles in total, many PC gamers have been left questioning Bungie for its reasoning on leaving out the platform where the game could truly shine. As it turns out, the company has some good excuses.
For quite some time, Bungie’s games have focused on a single console, the Xbox 360. With Destiny, the number of consoles is fourfold – that’s a lot of extra workload. A bit scarier is the fact that this game is being handled entirely in-house. At this point, adding a fifth platform to the list of responsibilities is outside the realm of reason. After all, the game is set to launch for all four consoles on the same day.
Bungie COO Pete Parsons isn’t ignorant of the fact that PC gamers want a piece of Destiny, and even alludes to the fact that the platform could see a release after the dust settles on the console versions: “I look forward to our future conversations around PC“.
Parsons also mentions the fact that all four platforms will be connecting to the exact same game world; someone on the PS4 could be playing with a player on the Xbox 360, for example. By now, I’m sure it’s clear that inviting PC players into the same world could cause some complications, due to the enhanced control, but that assumes that one Destiny developer is incorrect in saying that no one plays shooters with a mouse and keyboard anymore.
Nonetheless, given the reasons, I think it’s unfair to give Bungie too hard of a time by overlooking the PC – consoles have been its focus, after all. Even so, it’d be great to see a PC release at some point down the road, so let’s all hope that the success of the console versions exceeds Bungie’s expectations.