CD Projekt RED Pegs February 2015 for The Witcher 3: Wild Hunt’s Release Date
Posted on March 11, 2014 2:30 PM by Rob Williams
In an open letter to fans, CD Projekt’s board clues us into the difficulty of choosing a release date for its upcoming The Witcher 3: Wild Hunt, and given the game’s scale, and not to mention the fact it will be the final Witcher game in this series, that shouldn’t come as too much of a surprise. After all, a major fear of any developer is choosing a release date and failing to meet it, or choosing a release date and then realizing that it should have been further back. When all is said and done, though, Wild Hunt‘s official release date will come next February.
Admittedly, that’s later than both CDPR and its fans (and the company’s shareholders) expected, but at the end of the day, a polished game is better than an unpolished one – something I’m sure most gamers would agree upon. I’d like to think that this is especially the case with a company like CDPR that has proven itself to genuinely care about its customers – free DLC and DRM-free releases top the list of reasons for that.
At this point, Witcher fans haven’t needed anything more to help whet their appetites, but part of this open letter helps do that anyway. It reads:
Ever since we started working on the third installment in The Witcher franchise, it has been our aim to produce a title that would take our 11 years of experience in creating RPGS and distill them into a quintessence, into a game that would effectively crown those years. At the same time, we have wanted The Witcher 3: Wild Hunt to expand creative boundaries, set new benchmarks, develop the genre as a whole.
Ultimately, you, the players, must get an unforgettable adventure to experience in a vast, open world – and that’s most important. We’ve created a story that flows naturally, cinematically, rendered it in amazing sound and visuals, while preserving full freedom of choice – all for you. We knew this to be an ambitious plan, but believed we could achieve it by bringing together our team with its creative energies and current gaming platforms with their technical capabilities. A project this vast and complex would inevitably require special care in its final stages, manual fine-tuning of many details, thorough testing time and again.