A leak that hit the Web earlier this week has proven true: Borderlands: The Pre-Sequel is in development. I’m not quite sure this could be considered “Borderlands 3″, because just last month, Gearbox CEO Randy Pitchford said that the company was not actively working on any Borderlands projects. Either he was fibbing, or 2K Australia is the sole developer of The Pre-Sequel (despite Gearbox stating that it’s being co-developed).
The biggest thing I’m wondering at this point is if it’s going to be a traditional Borderlands game; will it take 40 hours to beat? Will there be 4 big DLC packs sold after the launch? Is it going to receive the same sort of TLC as Borderlands 2? My brain can’t help but run at a 100 miles a minute trying to figure this all out. I guess regardless of what The Pre-Sequel becomes, it’s Borderlands, plain and simple. That’s a great thing.
So what is this game about? As its name suggests, it takes place in between the timeline of the first two games. In it, you’ll follow the rise of Handsome Jack, and the entire game seems to revolve around being on the moon, and the infamous “H” that hogs the sky in Borderlands 2. You’ll be fighting in low-gravity at times, and you can only imagine what some of the creatures are going to be like.
Like the other Borderlands games, you’ll have a choice of four classes to play; all of the characters were featured in previous games. There’s Athena the Gladiator, which we saw in The Secret Armory of General Knoxx (probably my favorite content in all of Borderlands), Wilhelm the Enforcer, Nisha the Lawbringer, and Claptrap. That’s quite an interesting selection, to say the least.
Almost unbelievably, The Pre-Sequel is not going to be available on the Xbox One and PlayStation 4. Instead, it’ll grace the PlayStation 3, Xbox 360, and of course, the PC. It’s due out this fall, so clearly, the game has been in development already for a little while.