OUYA Consoles to Begin Shipping to Kickstarter Backers on March 28

Posted on March 1, 2013 9:15 AM by Rob Williams

If you’re one of the tens of thousands of people who chipped in enough cash to OUYA’s Kickstarter project to earn the console, then the time to be getting excited begins now. The developers have just announced that consoles will be shipping out on March 28, with assembly lines “buzzing” as we speak. For those who didn’t opt for the Kickstarter, we’ll have our chance at owning a console sometime in June.

Those who receive the console will want to consider it a beta, at least at first. The developer acknowledges that community input will be acted on leading right up until the final launch – so if you have something to say, definitely speak up.


In addition to this news, the folks at OUYA have pimped-out a couple of games that are coming to the platform. Kim Swift, of Portal and Quantum Conundrum fame, will be releasing an exclusive title to be announced soon, and the same can be said for Tripwire Interactive – and it is already known that The Ball will be be launched to the console at the same time Kickstarter backers will begin receiving them.

This is all just the beginning, however. OUYA’s people emphasize the fact that more games are en route, and have even gone ahead and hired Kellee Santiago, co-founder of thatgamecompany (Journey), to head up developer relations – or “Developer’s Best Friend” as OUYA likes to call it.

With the launch so close, I’m starting to get excited at what OUYA could bring to the table, and I’m regretting not having chipped in for one when I had the chance. Oh well – there is sure to be no shortage of reviews once people begin receiving their consoles, so we’ll find out soon enough if OUYA is all it’s cracked-up to be.

  • http://techgage.com/ Marfig

    Really crossing my fingers for this console. OUYA epithomizes much of what I would like to see in consoles. Very particularly an open architecture model and free of a central and unique gatekeeper. This is the type of console I believe every consumer can truly benefit.

    If Steam launches its Steam Box and OUYA satisfies the expectations, this will be 2 consoles already showing the industry and the market that open architectures are the true way for rapid innovation and the ones that can provide the widest range of products to its consumers.

    Hopefully they will also help put pressure on the current console industry and readjust it, where manufacturers understand that the console is not part of the experience. What truly determines console gaming, what leads people to it, what motivates millions of gamers, is the controller and the TV. That’s the experience people are after. I’m waiting for the day when we get free of the console as an artificially imposed central feature to console gaming. On that day, I’ll finally buy myself a console.

    • http://www.facebook.com/deathspawner Rob Williams

      I have doubts either of the big three console makers will “learn” anything from either the Steam box or OUYA, but that’s fine. At least as consumers, we’ll have the option between the two sets.

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