Wolfenstein Sequel to Hit During Q4, Built Using id Tech 5

Posted on May 7, 2013 4:30 PM by Rob Williams

If you’re like me and get excited at the mere mention of the Wolfenstein franchise, then Bethesda has some great news for you. Today, the company announced a “new chapter” in the series called Wolfenstein: The New Order, due to launch this Q4 –¬†probably in November alongside the multitude of other game franchises that happen to release new titles then.

The press release states that developer MachineGames is creating a “reimagining” of the series, which can be taken as something great or scary, depending on how attuned you’ve been to Wolfenstein gameplay and environments up to this point. In the first official trailer, exclusively published through GameSpot and seen below, there’s a lot of machinery, so this iteration of the series looks to be a little more technologically advanced than what we’ve seen before.

MachineGames was founded by previous employees at Starbreeze Studios, responsible for titles such as the fantastic Chronicles of Riddick: Escape from Butcher Bay and The Darkness, and also the love-it-or-hate-it Syndicate.

Wolfenstein The New Order Logo

One of the more interesting aspects of The New Order is that it will be the third game to be released using id Tech 5; the first being Rage and second, Doom 3: BFG Edition. Currently, Bethesda has plans to release the game for the PC, Xbox 360, PlayStation 3 and “next generation consoles” (Wii U appears to be out of the picture).

  • Kayden

    This is fine, so long as they fixed the draw distance and texture popin crap. I liked that series, a lot.

    • http://www.facebook.com/deathspawner Rob Williams

      Are you referring to Rage, or a previous Wolfenstein as having those issues? Either way, I really do hope the developer is on top of things like that as well. It sucks when a good game is ruined by something so simple to fix.

      • Kayden


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