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In-Depth Look: Futuremark 3D Mark 06
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by Rob Williams on January 18, 2006 in Windows

We take the latest version of the popular benchmark for a test-drive to see what’s new, what’s changed and what you need for a good score. To put it simply, 06 is like 05, but on steroids. Let’s take a look..

Benchmarking Results


Before you ask me why I did benches on both x64 and XP, I can tell you that I really have no idea. Now that we have that out of the way, let’s look deeper into what we can find out.

The first thing that really hit me, was the fact that the AMD scored near 500 points less in ’06 than the Intel did. It’s certainly going to be a little while before we see the first 10K ’06 score though, even with a top end system it will be hard to acquire. Let’s take a look at a score breakdown in the following graph. In the graph, the WinXP was on non-overclocked systems, while the x64 were overclocked.

It’s clear that both systems kept up to each other, except for the CPU tests. In order for the AMD to catch up to the Intel, it had to be overclocked in order to match the Intels stock score. So, we can immediately see that people who are using Dual Core systems will certainly have an advantage when it comes to their score. I suppose this only makes sense though, as Dual Core gaming will soon be very common.