NVIDIA GeForce GTX 580

by Rob Williams on November 10, 2010 in Graphics & Displays

NVIDIA launched its first Fermi-based GPU earlier this year in the form of the GeForce GTX 480, and it was met with mixed reception. Until now, it’s been the fastest single-GPU offering on the market, but certain downsides kept it from being the first-choice of many. Does NVIDIA’s first proper follow-up fix all that was wrong?

ArcaniA: Gothic 4; Tom Clancy’s H.A.W.X. 2

One of the most popular PC-exclusive RPGs received an update recently, in the form of ArcaniA: Gothic 4. The game is gorgeous, immersive, and is one I really, really want to play. Our runthrough here takes us on a quick stroll through the starting village, which is bursting at the seams with eyecandy.

ArcaniA: Gothic 4

Once again, NVIDIA pulls ahead here. It’s far from being a wide margin, but it’s still substantial enough when dealing with framerates these “low”.

Tom Clancy’s H.A.W.X. 2

The original H.A.W.X. game delivered the best of both worlds for Tom Clancy game fans, gorgeous graphics, fight, and intriguing gameplay. H.A.W.X. 2 follows up on that, and amps up each of those aspects. This time around, it brings good use of tessellation to the table.

Tom Clancy's H.A.W.X. 2

Because NVIDIA’s current GPU architecture includes optimizations for tessellation, major improvements in performance can be seen… there’s just no comparison. On the other hand, though, I don’t think anyone is going to be unhappy with 67 FPS at 2560×1600, either. Both cards handle the game beautifully, but NVIDIA’s tessellation strength stands out.