by Rob Williams on September 14, 2012 in NVIDIA-Based GPU
With the release of its GeForce GTX 660, NVIDIA has delivered what we feel to be one of the most attractive Kepler offerings to date. It may be a step-down from the Ti edition released last month, but the GTX 660 delivers great performance across the board, and priced at $229, it won’t break the bank.
Strategy games are well-known for pushing the limits of any system, and few others do this as well as Total War: SHOGUN 2. It fully supports DX11, has huge battlefields to overlook with hundreds or thousands of units, and a ton of graphics options to adjust. It’s quite simply a beast of a game.
Manual Run-through: While we normally dislike timedemos, because strategy games such as this are very difficult to benchmark reliably, we’ve opted to use the built-in benchmark instead.
Like DiRT: Showdown, AMD has optimized its drivers for SHOGUN 2, and it shows. But regardless of the GPU, it’s going to get a serious workout at 1080p if you plan on maxing out the detail settings. At 1680×1050, the GTX 660 holds a “just playable” FPS, while anything past that is out of the question. Still, when a game can prove to be an amazing test for our top-end GPUs here, there is only so much you can expect of a $229 offering. The performance seen here is good, but for 1080p and higher, you’ll want to moderate your settings a little bit.