by Rob Williams on May 22, 2008 in NVIDIA-Based GPU
On a budget and need the best bang for the buck? NVIDIA’s new 9600 GSO might be the answer, despite not being that different from a 9600 GT. We are taking a look at Palit’s Sonic version of the card, which comes pre-overclocked, doubles the memory and includes adapters for both HDMI and VGA.
Each graph for our benchmarking results are labeled with the resolution that the game was played at, while omitting secondary settings such as Anti-Aliasing, Anisotropic Filtering, texture quality, et cetera. To view all specific settings that we used, please refer to our testing methodology page, where screenshots show the exact settings used.
It’s not often that a game comes along that truly pushes our hardware to the utmost limit. Crysis is one of those few games, and that will be the case for at least the next year. Don’t believe me? Boot up your top-end machine, max out your resolution and set the graphics to “Very High”. I guarantee tears will be shed within a few seconds of loading a level.
The level we chose here is Onslaught, also known as level five. We begin out in a tunnel, but what’s important is that we are in control of a tank. What could be more fun? Our run through consists of leaving the tunnel and hitting the other side of the battlefield, killing six or seven enemy tanks along the way.
It goes without saying that any level in Crysis would make for a great benchmark, but this one in particular is gorgeous. Using the “Medium” settings, the game looks spectacular and is playable on all of our graphic cards, so we stick with it. Throughout the level, there is much foliage and trees and also large view-distances. Explosions from the tanks is also a visual treat, making this one level I don’t mind playing over and over, and over.
Settings: Due to the intensiveness of the game, no AA is used at any resolution, and the secondary settings are all left to Medium. Please also note that our HD 3870X2 results are outdated, as they have not changed since our original review. Newer drivers will improve the scores, and we are in the process of re-benchmarking that card through all the tests.
Surprisingly, even with slower clocks than the 9600 GT, the GSO outperformed both of our stock-clocked GTs here. Though 17FPS is not that desirable at 2560×1600, it’s hard to complain given the price-point that the cards set at. At 1920×1200, the game ran fantastic, with close to 30FPS on average.