At the moment, both games support only NVIDIA’s SHIELD. Many believed that NVIDIA might be lenient enough to expand the support to all Tegra 4 devices, but not so. It does seem certain, though, that NVIDIA will open the flood gates at some point; at the moment, it’s focusing on SHIELD to give people more reason to get one.
The $10 price tag for each game might strike some as a little high, though, as both games have regularly gone for less-than-half of that price at some point on Steam. But I can imagine porting both games to Android wasn’t exactly a small affair; NVIDIA’s ported two of the most popular PC games of all time to a mobile platform – that’s pretty impressive.
For those who’d rather wait for the price to drop, we’re not able to guess when that might happen; it’d be up to NVIDIA’s discretion. Given the company’s knack for promotions, we wouldn’t be surprised to see a sale sooner than later.
Nonetheless, I’ve still been unable to play much of Portal and any of Half-Life 2, but I hope to once things calm down a little bit around here. I am worried that once I start either, I won’t want to put the SHIELD down!