V-Ray for Cinema 4D has long been made available by a third-party, not the renderer’s principle developer, Chaos Group. So, it’d be understandable if you thought CG didn’t think enough of C4D to make its own magic happen. Well, it could be that the company has heard these murmurs, because it’s announced this week that it will take over the reigns, having fully acquired V-Ray for Cinema 4D from LAUBlab.
V-Ray for C4D render (Credit: Daniel Sian)
When a third-party needs to take on development work for a certain design suite, it doesn’t always mean it’s going to be dated quicker than an officially-supported plugin, but it does mean that some features officially released by the renderer’s ultimate developer won’t make it to the third-party renderers that quickly. With Chaos Group in full control of V-Ray for Cinema 4D now, it should mean that development will only accelerate from this point on.
Chaos Group says it will be supporting all customers who are going to be migrating over to the official plugin, offering support straight through to January 15, 2020. From here on out, the company will be responsible for customer service, sales, and development.
Corona for C4D render (Credit: Zaha Hadid)
V-Ray isn’t the only renderer getting love this week, as Chaos Group’s other renderer, Corona, has just had its second beta version for Cinema 4D released. For those looking forward to the final release, you’ll be able to expect it to drop this January.
Why does Chaos Group have two renderers? Because Corona is a great renderer that doesn’t entirely overlap with V-Ray. That’s the reason CG acquired it last year. Fortunately, though, it was one acquisition devoid of intent to kill off a fan base’s favorite product. Development only marches on, and as we can see, it’s going strong.