FiringSquad: As you might know, 3D Realms’ Duke Nukem Forever got the Wired top Vaperware award again this year after having been “retired” from the list by Wired some years ago. After all of this time and all of the silence surrounding the game itself it is still a little frustrating about having a game take seemingly so long to develop?
Scott Miller: Well sure, no one wants to spend so long on making a game, and we’ve definitely screwed up along the way. But in the end, it’ll work out fine as long as we produce a hit. If we manage that, few will care that it took so long.
Check out the great interview over at FiringSquad.