by Rob Williams on March 3, 2014 in Graphics & Displays
More often than not, every battle in the GPU Wars is hotly contested. From performance to appraisals of value, AMD and NVIDIA always engage in apparent mortal combat with each generation of GPU. This current gen of GPU, though, sees a clear-cut winner in most catagories. So did Team Red win, or did Team Green? Read on to find out!
Tom Clancy is responsible for a countless number of video games, but his Splinter Cell series has become something special, with each game released having been considered “great” overall. The latest in the series, Blacklist, is no exception, and thankfully for us, its graphics are fantastic, and not to mention intensive. For those who love a stealth element in their games, this is one that shouldn’t be skipped.
RIP, Tom Clancy.
Manual Run-through: From the start of the ‘Safehouse’ level in Benghazi, Libya, we progress through until we reach an apartment building that must be entered – this is where we end the FPS recording.
In a repeat of what we saw earlier, NVIDIA comes out ahead in each resolution here except for 5760×1080 – but few would take a difference of 1 FPS too seriously. At the single display resolutions, both cards run the game beautifully.
Total War: SHOGUN 2
Strategy games are well-known for pushing the limits of any system, and few others do this as well as Total War: SHOGUN 2. It fully supports DX11, has huge battlefields to oversee with hundreds or thousands of units, and a ton of graphics options to adjust. It’s quite simply a beast of a game.
Manual Run-through: SHOGUN 2 is one of the few games in our suite where the built-in benchmark is opted for. Strategy games in particular are very difficult to benchmark, so this is where I become thankful to have the option of using a built-in benchmark.
SHOGUN 2 continues what’s largely been a trend for the entire article.
Next up, I’ll tackle our “Best Playable” results.