by Rob Williams on November 15, 2018 in Graphics & Displays
AMD’s latest Polaris-based gaming graphics card has arrived. It hits us in the form of the Radeon RX 590, a die-shrunk version of the RX 580 that enjoys a monstrous clock boost. While there isn’t a lot to be surprised about with this release, AMD proves that it hasn’t eased its aggressiveness, having augmented the launch with a killer game bundle.
UL 3DMark
While there were some shakeups in some of the game tests, the DirectX 11 Fire Strike has shown the exact same kind of scaling between the GTX 1060, 1070, and RX 570~590 as we’d expect. According to 3DMark, the RX 590 is about 10% faster than the RX 580. The same fact remains for the DirectX 12 Time Spy:
In the DirectX 11 test, the GTX 1070 jumped 14% ahead of the RX 590, but in this DirectX 12 test, that increase jumps to 25%. Likewise, the GTX 1060 which fell behind the RX 570 in the DX11 test has reversed roles in the DX12 one. NVIDIA’s Turing architecture extends that dominance to the top of the chart.
UL VRMark
In the Blue Room test, which represents future VR workloads, the RX 590 struggled a bit. This is the first test outside of Fortnite where the GTX 1060 competes head-to-head with the RX 580. Clearly, this is an extremely tough workload, and the performance deltas are going to be small because of that, but clearly, NVIDIA has an advantage with this test. And look at that RX 550 result – ouch.
Unigine Superposition
With Superposition, it seems like the only advantage a GPU will have is its own strength. The cards scale pretty much as I’d expect, outside of the RTX 2080 Ti keeping far ahead of the rest. Whereas 3DMark suggested a 10% performance gain in the DX11 Fire Strike test, Unigine settles on that same value for the 4K test, but sees a slight increase to 12% in the 1080p test.