by Rob Williams on October 25, 2010 in Graphics & Displays
We took a hard look last week at AMD’s Radeon HD 6870 and HD 6850, and in the end, were left impressed. The FPS/$ ratio was superb, as was the feature-set. How do things look when the same cards are tossed into a CrossFireX setup? Well, AMD claims an up to 1.99x gain in certain games, so let’s see how reliable that figure is.
One of the more popular Internet memes for the past couple of years has been, “Can it run Crysis?”, but as soon as Metro 2033 launched, that’s a meme that should have died. Metro 2033 is without question one of the beefiest games on the market, and though it supports DirectX 11, it’s almost a feature worth ignoring, because the extent you’ll need to go to in order to see playable framerates isn’t likely going to be worth it.
Manual Run-through: The level we use for testing is part of chapter 4, called “Child”, where we must follow a linear path through multiple corridors until we reach our end point, which takes a total of about 90 seconds. Please note that due to the reason mentioned above, we test this game in DX10 mode, as DX11 simply isn’t that realistic from a performance standpoint.
AMD has gotten back on track here, with some wicked performance at the high-end resolution of 2560×1600.
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|
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AMD HD 6870 1GB (CrossFireX)
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2560×1600 – High Detail, 0xAA
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46
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64.47
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AMD HD 6850 1GB (CrossFireX)
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2560×1600 – High Detail, 0xAA
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41
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57.134
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NVIDIA GTX 480 1536MB (Reference)
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2560×1600 – Medium Detail, DX10, 0xAA
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46
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62.563
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AMD HD 5870 1GB (Sapphire)
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2560×1600 – Medium Detail, DX10, 0xAA
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39
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60.947
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AMD HD 6870 1GB (Reference)
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2560×1600 – Medium Detail, DX10, 0xAA
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38
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54.442
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NVIDIA GTS 450 1GB (SLI)
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2560×1600 – Medium Detail, DX10, 0xAA
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32
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50.060
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NVIDIA GTX 470 1280MB (EVGA)
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2560×1600 – Medium Detail, DX10, 0xAA
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35
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49.220
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AMD HD 5850 1GB (ASUS)
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2560×1600 – Medium Detail, DX10, 0xAA
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30
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47.746
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AMD HD 6850 1GB (Reference)
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2560×1600 – Medium Detail, DX10, 0xAA
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34
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44.377
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NVIDIA GTX 460 1GB (EVGA)
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1920×1080 – High Detail, DX10, 0xAA
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45
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66.894
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AMD HD 5830 1GB (Reference)
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1920×1080 – High Detail, DX10, 0xAA
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30
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44.030
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AMD HD 5770 1GB (Reference)
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1920×1080 – Medium Detail, DX10, 0xAA
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32
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52.555
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AMD HD 5750 1GB (Sapphire)
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1920×1080 – Medium Detail, DX10, 0xAA
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32
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47.660
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NVIDIA GTS 450 1GB (ASUS)
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1920×1080 – Medium Detail, DX10, 0xAA
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30
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47.608
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Since the performance seen with our usual settings above was so good, that’s where I left the Best Playable settings at. Enabling Very High detail lagged the game to no end, and the performance drop with DirectX 11 mode made it less than desirable. At resolutions of 1920×1080 or lower, you’ll have far better chances with DirectX 11 mode.