ASUS G1S 15.4″ Gaming Notebook

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by Rob Williams on October 15, 2007 in Systems

Despite having a number of models available, ASUS is still not a name that’s synonymous with notebooks. But one thing is certain, they don’t push out poorly designed products. We are taking a look at a perfect example of what a quality notebook should be, with the G1S gaming series.

Page 4 – Testing



We are in the works of creating a new testing methodology for our notebook testing, so instead of focusing on synthetic and other system benchmarks, we are going to focus on just game-related benchmarks here. Given that this is a gaming notebook, chances are good that 99% of it’s purchasers care about gaming performance more than anything else.

Because no WinXP drivers were available at the time of this review, I decided to stick with Windows Vista Home Premium. All Windows Updates were applied. ASUS had a newer NVIDIA driver available on their site, so I installed that in replacement of the original.

We used eight games for our testing, all titles that are suited for a notebook with these specs. We didn’t test out brand new games, such as Bioshock or Enemy Territory: Quake Wars, simply because those games have incredible details and would run better on a notebook with a beefier GPU. This is not to say that those games will not run, but the required resolution and settings would not be desirable.

Throughout our testing, our goal was to keep the resolution for each game as high as we could, as lowering a resolution far below native resolution on any LCD looks less-than-desirable. Therefore, we chose 1280×1024 as our lowest point, because even though it’s not a widescreen resolution, it still was very playable and crisp.

All games were played manually, using FRAPS as the tool for capturing our Minimum and Average FPS. All results are found in the table below.

Game
Settings Used
Min/Avg FPS
Call of Duty 2 1280×1024
Bilinear Filtering, 0xAA
Shadows, Normal Dynamic Lights, Soften Smoke Edges: World Only, Medium Corpses
17 / 25.071
Flatout 2 1680×1050
Bilinear Filtering, 0xAA
Triple Buffering and Post-Processing Enabled
37 / 48.795
Half-Life 2: Episode 1 1280×1024
Bilinear Filtering, 0xAA
Simple Reflections, High Shadow, V Sync Enabled
19 / 57.521
NFS: Carbon 1280×1024
Medium Details
21 / 36.854
Trackmania 1680×1050
0xAA, Forced Bloom
34 / 49.800
Prey 1280×1024
4xAF, Low Texture Quality, Shader Detail: Medium, Specular, Sharpened Bumpmaps Disabled
19 / 39.900
STALKER 1680×1050
Static Lighting, Medium Quality Settings
17 / 63.932
Supreme Commander 1680×1050
Medium Fidelity Presets
7 / 15.273

All of the games we ran worked great, even STALKER, which surprised me. Supreme Commander has the lowest avg FPS of the bunch, but being an RTS, it’s one of those games that doesn’t require extreme performance to be completely playable. While the game didn’t exactly run like a dream, it didn’t run so poorly that you would still not enjoy it.

For miscellaneous other tests, I ran both MobileMark 2007 and SYSmark 2007 Preview, which delivered these scores:

Test
Results
DVD Playback
94 Minutes
Productivity
105 Minutes
SYSmark 2007
E-Learning: 81
VideoCreation:
55
Productivity:
110
3D:
116
Overall: 87

While the SYSmark results are not that important to those who have no basis for comparison, we are keeping them on hand so that we will have a basis of comparison in our upcoming notebook evaluations. As is the case with all gaming notebooks, the battery life exhibited here is far from stellar. In fact, 94 minutes for a DVD is painful. The G1S is meant to be portable, but also meant to be used where a power socket is available.


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Rob Williams

Rob founded Techgage in 2005 to be an 'Advocate of the consumer', focusing on fair reviews and keeping people apprised of news in the tech world. Catering to both enthusiasts and businesses alike; from desktop gaming to professional workstations, and all the supporting software.

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