by Rob Williams on October 13, 2009 in Graphics & Displays
AMD may have released its first Evergreen GPUs mere weeks ago, but don’t think it’s slowing down for anybody. The company has followed-up with its first mid-range parts, belonging to the HD 5700 series. Performance is much more modest on these new cards, but no features have been scrapped. It’s all here… DirectX 11, Eyefinity and more.
When the original Call of Juarez was released, it brought forth something unique… a western-styled first-person shooter. That’s simply not something we see too often, so for fans of the genre, its release was a real treat. Although it didn’t really offer the best gameplay we’ve seen from a recent FPS title, its storyline and unique style made it well-worth testing.
After we retired the original title from our suite, we anxiously awaited for the sequel, Bound in Blood, in hopes that the series could be re-introduced into our testing once again. Thankfully, it could, thanks in part to its fantastic graphics, which are based around the Chrome Engine 4, and improved gameplay of the original. It was also well-received by game reviewers, which is always a good sign.
Manual Run-through: The level chosen here is Chapter I, and our starting point is about 15 minutes into the mission, where we stand atop a hill that overlooks a large river. We make our way across the hill and ultimately through a large trench, and we stop our benchmarking run shortly after we blow up a gas-filled barrel.
ATI cards tend to excel in this title, and as a result, the HD 5770 managed to overtake the GTX 260 by a rather fair margin – although the results were quite close at 2560×1600. Interestingly enough, while the HD 4870 kept its distance from the HD 5770 in Call of Duty, the two cards were very close in performance here at each resolution.
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NVIDIA GTX 295 1792MB (Reference)
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2560×1600 – Max Detail
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37
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80.339
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NVIDIA GTX 285 1GB (EVGA)
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2560×1600 – Max Detail
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45
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54.428
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NVIDIA GTX 275 896MB (Reference)
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2560×1600 – Max Detail
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41
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51.393
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ATI HD 4890 1GB (Sapphire)
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2560×1600 – Max Detail
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36
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51.334
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ATI HD 4870 1GB (Reference)
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2560×1600 – Max Detail
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31
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46.259
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ATI HD 5770 1GB (Reference)
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2560×1600 – Max Detail
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28
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45.028
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NVIDIA GTX 260 896MB (XFX)
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2560×1600 – Max Detail
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35
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44.023
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NVIDIA GTX 250 1GB (EVGA)
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2560×1600 – Max Detail
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25
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33.751
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ATI HD 4770 512MB (Gigabyte)
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2560×1600 – Normal Detail
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24
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35.434
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Despite the fact that CoJ: Bound in Blood has fantastic graphics, it doesn’t require a powerhouse machine like certain other titles do (Crysis) to look good, and as a result, running the game with 4xAA at our top-end resolution of 2560×1600 turned out to be just fine, delivering a respectible 45 FPS on average.