by Rob Williams on December 7, 2009 in Graphics & Displays
Want to purchase a Radeon HD 5870, but can’t find one in stock? One alternative to consider is instead purchasing two Radeon HD 5770’s to take advantage of CrossFireX. Not only does this solution save you up to $80 at current pricing, but it proved in our results to offer even better performance in select titles, such as with Modern Warfare 2.
When the original Call of Juarez was released, it brought forth something unique… a western-styled first-person shooter. That’s simply not something we see too often, so for fans of the genre, its release was a real treat. Although it didn’t really offer the best gameplay we’ve seen from a recent FPS title, its storyline and unique style made it well-worth testing.
After we retired the original title from our suite, we anxiously awaited for the sequel, Bound in Blood, in hopes that the series could be re-introduced into our testing once again. Thankfully, it could, thanks in part to its fantastic graphics, which are based around the Chrome Engine 4, and improved gameplay of the original. It was also well-received by game reviewers, which is always a good sign.
Manual Run-through: The level chosen here is Chapter I, and our starting point is about 15 minutes into the mission, where we stand atop a hill that overlooks a large river. We make our way across the hill and ultimately through a large trench, and we stop our benchmarking run shortly after we blow up a gas-filled barrel.
The trend continues here, and it’s even more pronounced than what we saw with Modern Warfare 2. At the top-end resolution, the CrossFireX configuration added almost 5FPS to our average rate. Both configurations offer extremely nice performance, but the fact that we’re outpacing AMD’s highest-end single-GPU card is quite impressive.
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ATI HD 5770 1GB CrossFireX
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2560×1600 – Max Detail
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59
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87.583
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ATI HD 5870 1GB (Reference)
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2560×1600 – Max Detail
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58
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81.945
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NVIDIA GTX 295 1792MB (Reference)
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2560×1600 – Max Detail
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37
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80.339
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ATI HD 5850 1GB (ASUS)
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2560×1600 – Max Detail
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51
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69.165
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NVIDIA GTX 285 1GB (EVGA)
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2560×1600 – Max Detail
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45
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54.428
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NVIDIA GTX 275 896MB (Reference)
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2560×1600 – Max Detail
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41
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51.393
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ATI HD 4890 1GB (Sapphire)
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2560×1600 – Max Detail
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36
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51.334
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ATI HD 4870 1GB (Reference)
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2560×1600 – Max Detail
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31
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46.259
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ATI HD 5770 1GB (Reference)
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2560×1600 – Max Detail
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28
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45.028
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NVIDIA GTX 260 896MB (XFX)
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2560×1600 – Max Detail
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35
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44.023
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ATI HD 5750 1GB (Sapphire)
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2560×1600 – Max Detail
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27
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38.686
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NVIDIA GTX 250 1GB (EVGA)
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2560×1600 – Max Detail
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25
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33.751
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As it becoming far too common, many of today’s PC games don’t offer native support of 8x anti-aliasing, and it’s too bad, because since we’re achieving sky-high rates here on 4x, it’d be great to have the option. But since we don’t, our top-end settings above remain our best playable.