by Rob Williams on December 7, 2009 in Graphics & Displays
Want to purchase a Radeon HD 5870, but can’t find one in stock? One alternative to consider is instead purchasing two Radeon HD 5770’s to take advantage of CrossFireX. Not only does this solution save you up to $80 at current pricing, but it proved in our results to offer even better performance in select titles, such as with Modern Warfare 2.
If you primarily play games on a console, your choices for quality racing games are plenty. On the PC, that’s not so much the case. While there are a good number, there aren’t enough for a given type of racing game, from sim, to arcade. So when Race Driver: GRID first saw its release, many gamers were excited, and for good reason. It’s not a sim in the truest sense of the word, but it’s certainly not arcade, either. It’s somewhere in between.
The game happens to be great fun, though, and similar to console games like Project Gotham Racing, you need a lot of skill to succeed at the game’s default difficulty level. And like most great racing games, GRID happens to look absolutely stellar, and each of the game’s locations look very similar to their real-world counterparts. All in all, no racing fan should ignore this one.
Manual Run-through: For our testing here, we choose the city where both Snoop Dogg and Sublime hit their fame, the LBC, also known as Long Beach City. We choose this level because it’s not overly difficult, and also because it’s simply nice to look at. Our run consists of an entire 2-lap race, with the cars behind us for almost the entire race.
Our dual HD 5770 continues to reap rewards here, with fantastic performance seen in GRID. Both our CrossFireX configuration and the lone HD 5870 are scary close in performance, and like in most of our other tested games, you would never notice the difference in performance when actually playing the game, so it’s pretty hard to claim that one is better than the other.
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ATI HD 5770 1GB CrossFireX
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2560×1600 – Max Detail, 4xAA
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81
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104.32
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ATI HD 5870 1GB (Reference)
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2560×1600 – Max Detail, 4xAA
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84
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103.958
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NVIDIA GTX 295 1792MB (Reference)
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2560×1600 – Max Detail, 4xAA
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82
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101.69
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ATI HD 5850 1GB (ASUS)
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2560×1600 – Max Detail, 4xAA
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68
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84.732
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ATI HD 4890 1GB (Sapphire)
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2560×1600 – Max Detail, 4xAA
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57
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70.797
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NVIDIA GTX 285 1GB (EVGA)
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2560×1600 – Max Detail, 4xAA
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54
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66.042
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NVIDIA GTX 275 896MB (Reference)
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2560×1600 – Max Detail, 4xAA
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52
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63.617
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ATI HD 4870 1GB (Reference)
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2560×1600 – Max Detail, 4xAA
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51
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63.412
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ATI HD 5770 1GB (Reference)
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2560×1600 – Max Detail, 4xAA
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45
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56.980
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NVIDIA GTX 260 896MB (XFX)
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2560×1600 – Max Detail, 4xAA
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45
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54.809
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ATI HD 5750 1GB (Sapphire)
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2560×1600 – Max Detail, 4xAA
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39
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47.05
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NVIDIA GTX 250 1GB (EVGA)
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2560×1600 – Max Detail, 4xAA
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35
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43.663
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No surprise here… our best playable happens to be the top-end settings of the game. GRID offers higher than 4x anti-aliasing settings, but it’s buggy for whatever reason, so it’s as good as not being available at all. So, 4xAA it is, and with incredible results.