by Rob Williams on January 15, 2010 in Graphics & Displays
AMD has delivered a couple of firsts over the past few months, and it’s keeping the tradition going with its release of the market’s first $100 DirectX 11-capable graphics card. Despite its budget status, the HD 5670 retains the HD 5000-series’ impressive power consumption and low idle temperatures, along with AMD’s Eyefinity support.
If you primarily play games on a console, your choices for quality racing games are plenty. On the PC, that’s not so much the case. While there are a good number, there aren’t enough for a given type of racing game, from sim, to arcade. So when Race Driver: GRID first saw its release, many gamers were excited, and for good reason. It’s not a sim in the truest sense of the word, but it’s certainly not arcade, either. It’s somewhere in between.
The game happens to be great fun, though, and similar to console games like Project Gotham Racing, you need a lot of skill to succeed at the game’s default difficulty level. And like most great racing games, GRID happens to look absolutely stellar, and each of the game’s locations look very similar to their real-world counterparts. All in all, no racing fan should ignore this one.
Manual Run-through: For our testing here, we choose the city where both Snoop Dogg and Sublime hit their fame, the LBC, also known as Long Beach City. We choose this level because it’s not overly difficult, and also because it’s simply nice to look at. Our run consists of an entire 2-lap race, with the cars behind us for almost the entire race.
The HD 5670 continues to deliver about 30% less performance compared to the HD 5750, which is in all cases fairly accurate of the price scaling.
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ATI HD 5870 1GB (Reference)
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2560×1600 – Max Detail, 4xAA
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87
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106.43
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NVIDIA GTX 295 1792MB (Reference)
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2560×1600 – Max Detail, 4xAA
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84
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103.958
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ATI HD 5850 1GB (ASUS)
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2560×1600 – Max Detail, 4xAA
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68
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84.732
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ATI HD 4890 1GB (Sapphire)
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2560×1600 – Max Detail, 4xAA
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57
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70.797
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NVIDIA GTX 285 1GB (EVGA)
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2560×1600 – Max Detail, 4xAA
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54
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66.042
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NVIDIA GTX 275 896MB (Reference)
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2560×1600 – Max Detail, 4xAA
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52
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63.617
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ATI HD 4870 1GB (Reference)
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2560×1600 – Max Detail, 4xAA
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51
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63.412
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ATI HD 5770 1GB (Reference)
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2560×1600 – Max Detail, 4xAA
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45
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56.980
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ATI HD 5770 1GB (Vapor-X)
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2560×1600 – Max Detail, 4xAA
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42
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56.665
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NVIDIA GTX 260 896MB (XFX)
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2560×1600 – Max Detail, 4xAA
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45
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54.809
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ATI HD 5750 1GB (Sapphire)
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2560×1600 – Max Detail, 4xAA
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39
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47.05
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NVIDIA GTX 250 1GB (EVGA)
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2560×1600 – Max Detail, 4xAA
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35
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43.663
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ATI HD 5670 1GB (Sapphire)
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1920×1080 – Max Detail, 4xAA
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39
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47.679
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ATI HD 5670 512MB (Reference)
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1920×1080 – Max Detail, 4xAA
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36
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47.36
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GRID is yet another game that runs just fine at max detail with a 1080p resolution and 4xAA.