EVGA GeForce GTX 960 SuperSC Graphics Card Review

Print
by Rob Williams on May 30, 2015 in Graphics & Displays

There’s a whiff of new high-end GPUs in the air, and before they reach us, we want to take another look at NVIDIA’s ~$200 GeForce GTX 960. This one comes from EVGA, and is called the SuperSC. It boasts a factory overclock, as well as the company’s advanced ACX 2.0 cooler. How does it fare, and can it be pushed further? Read on.

Page 8 – Best Playable: Single Display

For about as long as GPU-accelerated games have existed, an ideal performance target has been 60 frames-per-second. Owing thanks to this is the standard 60Hz monitor, which delivers its best result when the framerate matches its refresh rate. To make sure the monitor’s refresh rate and game’s framerate keep aligned, to avoid visible tearing, VSync should be enabled.

While I believe our Best Playable results will appeal to any gamer, they could especially prove useful to those intrigued by livingroom gaming or console replacements. The goal here is simple: With each game, the graphics settings are tweaked to deliver the best possible detail while keeping us as close to 60 FPS on average as possible.

Because our Metro Last Light and Total War: SHOGUN 2 tests are timedemos, and because this kind of testing is time-consuming, I am sticking to six out of the eight games I test with for inclusion here.

Both of the GTX 960 cards I’ve looked at are clocked similarly, so the settings used for EVGA’s SuperSC are identical to those that were used for the ASUS Strix.

Assassin’s Creed IV: Black Flag
Minimum Average
EVGA GTX 960 SSC 51 59
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Environment: High Shadow: High
Texture: High Reflection: High
Anti-aliasing: FXAA God Rays: High
Ambient Occlusion: Off Volumetric Fog: On
Motion Blur On
Assassin's Creed IV Black Flag - Best Playable - EVGA GeForce GTX 960 SuperSC
ASUS GTX 960 Strix 46 57
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Environment: High Shadow: High
Texture: High Reflection: High
Anti-aliasing: FXAA God Rays: High
Ambient Occlusion: Off Volumetric Fog: On
Motion Blur On
Assassin's Creed IV Black Flag - Best Playable - ASUS GeForce GTX 960 Strix

While the ultimate goal is to hit 60 FPS in any of these best playable tests, we didn’t hit it perfectly on either of these cards. That’s because at the performance exhibited, it made little sense for me to decrease settings further. Should you really want to hit a clean 60 FPS and at least 50 FPS on the minimum, God Rays can be decreased in detail. For 1080p gaming, the detail levels can match those in our regular testing (seen on page 2).

Battlefield 4
Minimum Average
EVGA GTX 960 SSC 55 71
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Texture Quality: Ultra Texture Filtering: Ultra
Lighting: Ultra Effects: High
Post Processing: Ultra Mesh: Ultra
Terrain: Ultra Terrain Decoration: Ultra
Anti-aliasing Deferred: Off Anti-aliasing Post: Off
Ambient Occlusion: SSAO
Battlefield 4 - Best Playable - EVGA GeForce GTX 960 SuperSC
ASUS GTX 960 Strix 53 68
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Texture Quality: Ultra Texture Filtering: Ultra
Lighting: Ultra Effects: High
Post Processing: Ultra Mesh: Ultra
Terrain: Ultra Terrain Decoration: Ultra
Anti-aliasing Deferred: Off Anti-aliasing Post: Off
Ambient Occlusion: SSAO
Battlefield 4 - Best Playable - ASUS GeForce GTX 960 Strix

The GTX 960 is able to handle this game at Ultra detail with antialiasing off, quite handily. For 1080p, you can use the Ultra setting to achieve ~59 FPS, as seen in our regular testing.

Crysis 3
Minimum Average
EVGA GTX 960 SSC 50 68
Graphics Settings
& Ingame Screenshot
Resolution: 1920×1080
Anti-aliasing: FXAA Texture: Very High
Effects: High Object: High
Particles: High Post Processing: High
Shading: High Shadows: High
Water: High Anisotropic Filtering: x16
Motion Blur: Medium Lens Flares: Yes
Crysis 3 - Best Playable - EVGA GeForce GTX 960 SuperSC
ASUS GTX 960 Strix 44 67
Graphics Settings
& Ingame Screenshot
Resolution: 1920×1080
Anti-aliasing: FXAA Texture: Very High
Effects: High Object: High
Particles: High Post Processing: High
Shading: High Shadows: High
Water: High Anisotropic Filtering: x16
Motion Blur: Medium Lens Flares: Yes
Crysis 3 - Best Playable - ASUS GeForce GTX 960 Strix

Unfortunately, 1440p is a bit harsh on a card like the GTX 960 in Crysis 3, so 1080p it is, with texture detail bumped up to Very High. Interestingly, this change didn’t affect the average FPS at all versus keeping texture detail to High.

GRID 2
Minimum Average
EVGA GTX 960 SSC 52 61
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Multisampling: 4x MSAA Night Lighting: High
Shadows: Ultra Advanced Fog: On
Particles: Ultra Crowd: Ultra
Cloth: High Ambient Occlusion: Ultra
Soft Ambient Occlusion: On Ground Cover: High
Vehicle Details: High Trees: Ultra
Objects: Ultra Vehicle Reflections: Ultra
Water: High Post Process: High
Skidmarks: On Advanced Lighting: On
Global Illumination: On Anisotropic Filtering: Ultra
GRID 2 - Best Playable - EVGA GeForce GTX 960 SuperSC
ASUS GTX 960 Strix 51 59
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Multisampling: 4x MSAA Night Lighting: High
Shadows: Ultra Advanced Fog: On
Particles: Ultra Crowd: Ultra
Cloth: High Ambient Occlusion: Ultra
Soft Ambient Occlusion: On Ground Cover: High
Vehicle Details: High Trees: Ultra
Objects: Ultra Vehicle Reflections: Ultra
Water: High Post Process: High
Skidmarks: On Advanced Lighting: On
Global Illumination: On Anisotropic Filtering: Ultra
GRID 2 - Best Playable - ASUS GeForce GTX 960 Strix

It’s not the most intensive game out there, but GRID 2 is still gorgeous – and, it’s able to be run at 60 FPS with a GTX 960 at 1440p resolution.

Sleeping Dogs
Minimum Average
EVGA GTX 960 SSC 64 80
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Anti-aliasing: Normal High-res Textures: On
Shadow Resolution: High Shadow Filtering: High
Ambient Occlusion: High Motion Blur: High
World Density: Extreme
Sleeping Dogs - Best Playable - EVGA GeForce GTX 960 SuperSC
ASUS GTX 960 Strix 65 80
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Anti-aliasing: Normal High-res Textures: On
Shadow Resolution: High Shadow Filtering: High
Ambient Occlusion: High Motion Blur: High
World Density: Extreme
Sleeping Dogs - Best Playable - ASUS GeForce GTX 960 Strix

As beautiful as Sleeping Dogs is, it’s one setting in particular that obliterates performance: anti-aliasing. Once that’s dropped down to normal levels, the GTX 960 delivers excellent framerates at 1440p.

Tom Clancy’s Splinter Cell: Blacklist
Minimum Average
EVGA GTX 960 SSC 55 65
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Texture Detail: Ultra Shadow: High
Parallax: On Tessellation: On
Texture Filtering: 16x Ambient Occlusion: Off
Anti-aliasing: FXAA
Tom Clancy's Splinter Cell Blacklist - Best Playable - EVGA GeForce GTX 960 SuperSC
ASUS GTX 960 Strix 54 66
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Texture Detail: Ultra Shadow: High
Parallax: On Tessellation: On
Texture Filtering: 16x Ambient Occlusion: Off
Anti-aliasing: FXAA
Tom Clancy's Splinter Cell Blacklist - Best Playable - ASUS GeForce GTX 960 Strix

Wrapping up with Blacklist, the GTX 960 once again delivers great performance, with even the minimum FPS value keeping close to 60 FPS.

Support our efforts! With ad revenue at an all-time low for written websites, we're relying more than ever on reader support to help us continue putting so much effort into this type of content. You can support us by becoming a Patron, or by using our Amazon shopping affiliate links listed through our articles. Thanks for your support!

Rob Williams

Rob founded Techgage in 2005 to be an 'Advocate of the consumer', focusing on fair reviews and keeping people apprised of news in the tech world. Catering to both enthusiasts and businesses alike; from desktop gaming to professional workstations, and all the supporting software.

twitter icon facebook icon instagram icon