Exploring GPU Photogrammetry Performance With RealityCapture

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by Rob Williams on December 29, 2019 in Graphics & Displays, Software

Turning a series of photographs into 3D models is a compute intensive process, one that can make good use of CPUs and GPUs alike. Capturing Reality’s RealityCapture becomes our second photogrammetry benchmark, and we’re introducing it with a dedicated look at graphics card performance.

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Rob Williams

Rob founded Techgage in 2005 to be an 'Advocate of the consumer', focusing on fair reviews and keeping people apprised of news in the tech world. Catering to both enthusiasts and businesses alike; from desktop gaming to professional workstations, and all the supporting software.

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