Right off the bat (ahem, starting grid), we can see that the additional memory bandwidth infused into the GTX 1660 SUPER has helped this game’s performance by 8 FPS on average, with the same 8 FPS gain with the minimums. Things are looking really good for the 1660 SUPER so far, considering it’s not trailing far behind the GTX 1660 Ti, with its higher core count.
Things are going smoothly for the 1660 SUPER so far, representing a similar gain in performance in Far Cry 5 as we saw with F1 2019. The performance delta between the SUPER and Ti cards are ridiculously tight here, to the point where you may as well call them the same.
The Metro series has long been known for punishing hardware, and with our chosen Ultra detail levels, there’s not much room for the 1660 SUPER to strut its stuff, with both it and the non-SUPER 1660 hovering around the 40 FPS mark. Even the minimums are harsh (we may drop the detail level tested to High in the future).
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