by Rob Williams on July 1, 2013 in Graphics & Displays
For those interested in NVIDIA’s latest GTX 700 series but are unable or willing to part with $400+, the company’s third and final launch (until the fall, at least) should interest you. It’s the GTX 760, comes in at $249, is built upon the GK104 architecture, and happens to offer some great performance for your hard-earned buck.
Although we generally shun automated gaming benchmarks, we do like to run at least one to see how our GPUs scale when used in a ‘timedemo’-type scenario. Futuremark’s 3DMark 11 is without question the best such test on the market, and it’s a joy to use, and watch. The folks at Futuremark are experts in what they do, and they really know how to push that hardware of yours to its limit.
Similar to a real game, 3DMark 11 offers many configuration options, although many (including us) prefer to stick to the profiles which include Performance, and Extreme. Depending on which one you choose, the graphic options are tweaked accordingly, as well as the resolution. As you’d expect, the better the profile, the more intensive the test. The benchmark doesn’t natively support 2560×1600, so to benchmark with that, we choose the Extreme profile and simply change the resolution.
Given the performance we saw through the entire article, I’m a little surprised that the GTX 760 didn’t reach a 3DMark score of 6,000 in Fire Strike, but overall it’s still a great result when price scaling is looked at.
Unigine Heaven 3.0
While Futuremark is a well-established name where PC benchmarking is concerned, Unigine is just beginning to become exposed to people. The company’s main focus isn’t benchmarks, but rather its cross-platform game engine which it licenses out to other developers, and also its own games, such as a gorgeous post-apocalyptic oil strategy game. The company’s benchmarks are simply a by-product of its game engine.
The biggest reason that the company’s “Heaven” benchmark grew in popularity rather quickly is that both AMD and NVIDIA promoted it for its heavy use of tessellation, a key DirectX 11 feature. Like 3DMark Vantage, the benchmark here is overkill by design, so results here aren’t going to directly correlate with real gameplay. Rather, they showcase which card models can better handle both DX11 and its GPU-bogging features.
Wrapping up our performance-testing, NVIDIA’s GTX 760 performs well in relation to the higher-end cards, especially compared to the GTX 770 which costs $150 more.