by Rob Williams on February 17, 2014 in Graphics & Displays
Both AMD and NVIDIA are in the midst of launching new budget GPUs, but neither of them affect the position of the Radeon R7 260X – a great thing as I have Sapphire’s take on the model to tackle. With a boost of 50MHz to the core clock, and an improved cooler, should Sapphire’s R7 260X OC be on your sub-$150 shortlist?
For about as long as GPU-accelerated games have existed, an ideal performance target has been 60 frames-per-second. Owing thanks to this is the standard 60Hz monitor, which delivers its best result when the framerate matches its refresh rate. To make sure the monitor’s refresh rate and game’s framerate keep aligned, it’s a good idea to enable VSync to avoid visible tearing.
While I believe our Best Playable results will appeal to any gamer, they could especially prove useful to those intrigued by living room gaming or console replacements. The goal here is simple: With each game, the graphics settings are tweaked to deliver the best possible detail while keeping us as close to 60 FPS on average as possible.
Because our Metro Last Light and Total War: SHOGUN 2 tests are timedemos, and because this kind of testing is time-consuming, I am sticking to six out of the eight games I test with for inclusion here.
With all that said, let’s get to it.
|
Assassin’s Creed IV: Black Flag |
1920×1080 |
Minimum |
Average |
Sapphire Radeon R7 260X OC |
54 |
62 |
Graphics Settings & Screenshot |
AMD Radeon R7 260X |
51 |
60 |
Graphics Settings & Screenshot |
AMD Radeon R7 260 |
48 |
58 |
Graphics Settings & Screenshot |
Often, the first thing to go when trying to fine-tune a game for a lower-end card is to disable the anti-aliasing, but in this particular case, FXAA could remain intact. Instead, AO was the biggest feature that had to be disabled, and compared to our regular benchmarked settings, the environment, shadow and reflection detail also had to be decreased.
|
Battlefield 4 |
1920×1080 |
Minimum |
Average |
Sapphire Radeon R7 260X OC |
48 |
64 |
Graphics Settings & Screenshot |
AMD Radeon R7 260X |
49 |
62 |
Graphics Settings & Screenshot |
AMD Radeon R7 260 |
48 |
58 |
Graphics Settings & Screenshot |
Despite its gorgeous visuals, the R7 260X is able to handle Battlefield 4 in “High” detail. Not surprisingly, AA had to go, as did AO. Drat.
|
Crysis 3 |
1920×1080 |
Minimum |
Average |
Sapphire Radeon R7 260X OC |
39 |
55 |
Graphics Settings & Screenshot |
AMD Radeon R7 260X |
36 |
54 |
Graphics Settings & Screenshot |
AMD Radeon R7 260 |
36 |
50 |
Graphics Settings & Screenshot |
Crysis 3 is a game that can “suffer” at under 60 FPS easier than most other FPS titles on account of the fact that it makes use of motion blur. As such, the decrease in performance isn’t missed that much, so I’m quite pleased with what Sapphire’s R7 260X managed here. If you must have 60 FPS, post-processing or object detail alterations could help with that.
|
GRID 2 |
1920×1080 |
Minimum |
Average |
Sapphire Radeon R7 260X OC |
53 |
60 |
Graphics Settings & Screenshot |
AMD Radeon R7 260X |
50 |
58 |
Graphics Settings & Screenshot |
AMD Radeon R7 260 |
41 |
64 |
Graphics Settings & Screenshot |
Using our benchmarked settings, we eked 49 FPS out of GRID 2. Admittedly, I’m personally fine with that kind of performance, after having played it. However, understanding that the de facto 60 FPS might be preferred, turning off global illumination and decreasing AO can make that happen in a snap.
|
Sleeping Dogs |
1920×1080 |
Minimum |
Average |
Sapphire Radeon R7 260X OC |
63 |
74 |
Graphics Settings & Screenshot |
AMD Radeon R7 260X |
62 |
71 |
Graphics Settings & Screenshot |
AMD Radeon R7 260 |
55 |
63 |
Graphics Settings & Screenshot |
As gorgeous as Sleeping Dogs is, its beefiest graphics requirement is tied to the anti-aliasing, which to me is horribly inefficient. That being the case, the only realistic change that will have to be made here versus our regular benchmarked settings is that the AA will be decreased from High to Normal. Lo and behold, that’s the change made here, which helps let the game run at an impressive 74 FPS at max detail.
|
Tom Clancy’s Splinter Cell: Blacklist |
1920×1080 |
Minimum |
Average |
Sapphire Radeon R7 260X OC |
52 |
80 |
Graphics Settings & Screenshot |
AMD Radeon R7 260X |
51 |
77 |
Graphics Settings & Screenshot |
AMD Radeon R7 260 |
48 |
72 |
Graphics Settings & Screenshot |
Blacklist is an interesting game graphically because it features a bunch of different knobs that, when enabled, can individually but dramatically decrease performance. Thanks to that, we’re kind of fixed into what we can tweak, but as the above screenshot highlights, the R7 260X is one capable graphics card. Did someone mention 80 FPS?