Sapphire Radeon R9 285 ITX Compact Graphics Card Review

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by Rob Williams on June 21, 2015 in Graphics & Displays

Finding a good graphics card for a small form-factor PC can be tough, but Sapphire helps make the decision a bit easier with a series targeting ITX builds. While we’re taking a look at the outgoing R9 285, it’s nearly identical to the R9 380, and as we find out, it’s worth a look.

Page 8 – Best Playable: Single Display

For about as long as GPU-accelerated games have existed, an ideal performance target has been 60 frames-per-second. Owing thanks to this is the standard 60Hz monitor, which delivers its best result when the framerate matches its refresh rate. To make sure the monitor’s refresh rate and game’s framerate keep aligned, to avoid visible tearing, VSync should be enabled.

While I believe our Best Playable results will appeal to any gamer, they could especially prove useful to those intrigued by livingroom gaming or console replacements. The goal here is simple: With each game, the graphics settings are tweaked to deliver the best possible detail while keeping us as close to 60 FPS on average as possible.

Because our Metro Last Light and Total War: SHOGUN 2 tests are timedemos, and because this kind of testing is time-consuming, I am sticking to six out of the eight games I test with for inclusion here.

Given how close in performance both the GTX 960 and R9 285 are, I shared the settings between all of the games here.

Assassin’s Creed IV: Black Flag
Minimum Average
EVGA GTX 960 SSC 51 59
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Environment: High Shadow: High
Texture: High Reflection: High
Anti-aliasing: FXAA God Rays: High
Ambient Occlusion: Off Volumetric Fog: On
Motion Blur On
Assassin's Creed IV Black Flag - Best Playable - EVGA GeForce GTX 960 SuperSC
Sapphire R9 285 ITX 53 61
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Environment: High Shadow: High
Texture: High Reflection: High
Anti-aliasing: FXAA God Rays: High
Ambient Occlusion: Off Volumetric Fog: On
Motion Blur On
Assassin's Creed IV Black Flag - Best Playable - Sapphire Radeon R9 285 ITX

The R9 285 is off to a great start here, outperforming the GTX 960 from EVGA I took a look at a couple of weeks ago – despite that card being factory overclocked.

Battlefield 4
Minimum Average
EVGA GTX 960 SSC 55 71
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Texture Quality: Ultra Texture Filtering: Ultra
Lighting: Ultra Effects: High
Post Processing: Ultra Mesh: Ultra
Terrain: Ultra Terrain Decoration: Ultra
Anti-aliasing Deferred: Off Anti-aliasing Post: Off
Ambient Occlusion: SSAO
Battlefield 4 - Best Playable - EVGA GeForce GTX 960 SuperSC
Sapphire R9 285 ITX 51 65
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Texture Quality: Ultra Texture Filtering: Ultra
Lighting: Ultra Effects: High
Post Processing: Ultra Mesh: Ultra
Terrain: Ultra Terrain Decoration: Ultra
Anti-aliasing Deferred: Off Anti-aliasing Post: Off
Ambient Occlusion: SSAO
Battlefield 4 - Best Playable - Sapphire Radeon R9 285 ITX

The 285 came ahead in Black Flag, but in Battlefield 4, the GTX 960 reigns supreme. Both cards still deliver excellent performance, however.

Crysis 3
Minimum Average
EVGA GTX 960 SSC 50 68
Graphics Settings
& Ingame Screenshot
Resolution: 1920×1080
Anti-aliasing: FXAA Texture: Very High
Effects: High Object: High
Particles: High Post Processing: High
Shading: High Shadows: High
Water: High Anisotropic Filtering: x16
Motion Blur: Medium Lens Flares: Yes
Crysis 3 - Best Playable - EVGA GeForce GTX 960 SuperSC
Sapphire R9 285 ITX 42 62
Graphics Settings
& Ingame Screenshot
Resolution: 1920×1080
Anti-aliasing: FXAA Texture: Very High
Effects: High Object: High
Particles: High Post Processing: High
Shading: High Shadows: High
Water: High Anisotropic Filtering: x16
Motion Blur: Medium Lens Flares: Yes
Crysis 3 - Best Playable - Sapphire Radeon R9 285 ITX

Once again, the GTX 960 pulls well ahead, especially with regards to the minimum framerate.

GRID 2
Minimum Average
EVGA GTX 960 SSC 52 61
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Multisampling: 4x MSAA Night Lighting: High
Shadows: Ultra Advanced Fog: On
Particles: Ultra Crowd: Ultra
Cloth: High Ambient Occlusion: Ultra
Soft Ambient Occlusion: On Ground Cover: High
Vehicle Details: High Trees: Ultra
Objects: Ultra Vehicle Reflections: Ultra
Water: High Post Process: High
Skidmarks: On Advanced Lighting: On
Global Illumination: On Anisotropic Filtering: Ultra
GRID 2 - Best Playable - EVGA GeForce GTX 960 SuperSC
Sapphire R9 285 ITX 61 67
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Multisampling: 4x MSAA Night Lighting: High
Shadows: Ultra Advanced Fog: On
Particles: Ultra Crowd: Ultra
Cloth: High Ambient Occlusion: Ultra
Soft Ambient Occlusion: On Ground Cover: High
Vehicle Details: High Trees: Ultra
Objects: Ultra Vehicle Reflections: Ultra
Water: High Post Process: High
Skidmarks: On Advanced Lighting: On
Global Illumination: On Anisotropic Filtering: Ultra
GRID 2 - Best Playable - Sapphire Radeon R9 285 ITX

It’s not the most intensive game out there, but GRID 2 is still gorgeous – and, it’s able to be run at 60 FPS with an R9 285 at 1440p resolution just fine.

Sleeping Dogs
Minimum Average
EVGA GTX 960 SSC 64 80
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Anti-aliasing: Normal High-res Textures: On
Shadow Resolution: High Shadow Filtering: High
Ambient Occlusion: High Motion Blur: High
World Density: Extreme
Sleeping Dogs - Best Playable - EVGA GeForce GTX 960 SuperSC
Sapphire R9 285 ITX 68 81
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Anti-aliasing: Normal High-res Textures: On
Shadow Resolution: High Shadow Filtering: High
Ambient Occlusion: High Motion Blur: High
World Density: Extreme
Sleeping Dogs - Best Playable - Sapphire Radeon R9 285 ITX

As beautiful as Sleeping Dogs is, it’s one setting in particular that obliterates performance: anti-aliasing. Once that’s dropped down to normal levels, both cards deliver excellent framerates at 1440p.

Tom Clancy’s Splinter Cell: Blacklist
Minimum Average
EVGA GTX 960 SSC 55 65
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Texture Detail: Ultra Shadow: High
Parallax: On Tessellation: On
Texture Filtering: 16x Ambient Occlusion: Off
Anti-aliasing: FXAA
Tom Clancy's Splinter Cell Blacklist - Best Playable - EVGA GeForce GTX 960 SuperSC
Sapphire R9 285 ITX 51 66
Graphics Settings
& Ingame Screenshot
Resolution: 2560×1440
Texture Detail: Ultra Shadow: High
Parallax: On Tessellation: On
Texture Filtering: 16x Ambient Occlusion: Off
Anti-aliasing: FXAA
Tom Clancy's Splinter Cell Blacklist - Best Playable - Sapphire Radeon R9 285 ITX

Wrapping up with Blacklist, both cards once again deliver great performance.

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Rob Williams

Rob founded Techgage in 2005 to be an 'Advocate of the consumer', focusing on fair reviews and keeping people apprised of news in the tech world. Catering to both enthusiasts and businesses alike; from desktop gaming to professional workstations, and all the supporting software.

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