by Rob Williams on March 14, 2011 in Graphics & Displays
Building an Eyefinity setup is easier than ever, thanks in part to the powerful GPUs we have the choice of, and also the easier-to-stomach pricing of 20~24″ displays. Sapphire, with its FleX, makes things even easier by giving us a card that negates the requirement for a DisplayPort monitor. That 3×1 setup is looking good, isn’t it?
One of the more popular Internet memes for the past couple of years has been, “Can it run Crysis?”, but as soon as Metro 2033 launched, that’s a meme that should have died. Metro 2033 is without question one of the beefiest games on the market, and though it supports DirectX 11, it’s almost a feature worth ignoring, because the extent you’ll need to go to in order to see playable framerates isn’t likely going to be worth it.
Manual Run-through: The level we use for testing is part of chapter 4, called “Child”, where we must follow a linear path through multiple corridors until we reach our end point, which takes a total of about 90 seconds. Please note that due to the reason mentioned above, we test this game in DX10 mode, as DX11 simply isn’t that realistic from a performance standpoint.
Overall, our benching results with the FleX using the 11.4 drivers are about on par with the results from the reference card using the current drivers at the time. Great performance overall, especially given Metro 2033 is about as intensive on a PC as Crysis was when it was first released.