by Rob Williams on May 31, 2015 in Graphics & Displays
In advance of the launch of AMD’s next-generation Radeons, NVIDIA has decided to give gamers another compelling reason to consider GeForce. Its latest card is called the GTX 980 Ti, and its performance comes a lot closer to TITAN X than GTX 980. It sports 6GB of VRAM, costs $649, and could make AMD’s job a lot harder.
Given the sheer number of titles in the Assassin’s Creed series, it’s a little hard to believe that the first game came out a mere seven years ago. You could definitely say that Ubisoft hit the ball out of the park with this one. To date, we’ve never considered an AC game for benchmarking, but given the number of graphical goodies featured in the PC version of Black Flag, that trend now ends.
Manual Run-through: The saved game starts us not far from the beginning of the game under a small church which can be climbed to synchronize with the environment. To kick things off, I scale this church and rotate the camera around once, making sure to take in the beautiful landscape; then, I climb back down and run all the way to the water (the top of this small church and the water can be seen in the above screenshot).
Note: For some reason, Ubisoft decided to cap the framerate to 60 FPS in Black Flag even if Vsync is turned off. For most games, this would ruin the chance of it appearing in our benchmarking, but because the game is graphically intensive, I’ve chosen to stick with it, as at higher resolutions, reaching 60 FPS is a perk that will belong only to high-end graphics cards.
Thanks to Ubisoft’s asinine decision to cap the framerate on this game, the 1440p results are not that impressive, outside of the fact that all of the GPUs listed handle the game well at high detail. At 4K, it becomes a much more difficult battle, with only the TITAN X coming close to the 60 FPS mark. Decreasing God Rays and shadow detail would likely give all three of these GPUs an instant 10 FPS boost.
Battlefield 4
Thanks to the fact that DICE cares more about PC gaming than a lot of developers, the Battlefield series tends to give us titles that are well-worth benchmarking. Battlefield 3 offered incredible graphics and became a de facto benchmark immediately, so it’s no surprise, then, that BF4 follows right in its footsteps.
Manual Run-through: The Singapore level is the target here, with the saved game starting us on an airboat that must be driven to shore, where a massive battle is set to take place. I stop recording the framerate once the tank makes its way to the end of this small patch of beach; in all, the run takes about 3 minutes.
All three of NVIDIA’s top-end cards handle BF4 well at 1440p, but the minimum FPS of the Ti and TITAN X does look good, at around 60 FPS itself. Whereas AC IV was largely good on the three GPUs at 4K, BF4 proves a lot more punishing – even the TITAN X barely scrapes past 40 FPS.