ASCARON Entertainment GmbH Supports AGEIA PhysX
Processor in German Blockbuster Sacred II
ASCARON signs license agreement to use AGEIA PhysX SDK to add hardware-
accelerated physics to upcoming sequel to Sacred and future titles
MOUNTAIN VIEW, Calif. – September 19, 2005 – AGEIA™ Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced that German game developer ASCARON Entertainment GmbH will support the AGEIA PhysX™ processor in the sequel to its World Wide hit Sacred™ as well as future game titles. Based on a license agreement with AGEIA, ASCARON will use the AGEIA PhysX SDK to incorporate extensive real-time physics into its games, which players can experience with exceptional depth on PCs equipped with the AGEIA PhysX processor.
Sacred is a deep fantasy RPG where players are immersed in an epic journey through the medieval-like kingdom of Ancaria. Highly action-oriented, Sacred features pitched battles and a wide range of enticing quests. This makes it ideal for the hyper-realism delivered by the AGEIA PhysX processor, which will be available on PC add-in boards in late 2005. Sacred II is currently under development and will be published worldwide.
“The AGEIA PhysX SDK is a powerful and cost-effective tool for incorporating dynamic physics action into our games,†said Kay Struve, technical director at ASCARON Entertainment. “With the upcoming release of the AGEIA PhysX processor, the game experience will become much richer and more interactive for all types of game titles.â€
“Sacred has been a phenomenally successful game, and ASCARON is taking all the right steps to extend the brand into the future world markets,†said Kathy Schoback, vice president of content acquisition at AGEIA. “We’re confident that ASCARON’s support for the AGEIA PhysX processor will provide them with a competitive edge that will drive that success in upcoming titles.â€
About AGEIA
AGEIA™ Technologies, Inc. is a fabless semiconductor company and the pioneer of hardware-accelerated physics for games. Its flagship product, the PhysX processor, is the world’s first dedicated physics processing unit – a completely new hardware category. The PhysX processor and supporting software deliver the processing horsepower to calculate real-time interactive worlds. Developers can define these worlds to obey the laws of classical physics, or create their own physical laws that make their game a unique, hyper-dimensional experience.
AGEIA seeks to ignite innovation in the games industry by working with leading developers, publishers, add-in board vendors and console manufacturers to deliver the next generation of physically immersive entertainment. Consumer add-in boards and systems equipped with the AGEIA PhysX processor and games that take advantage of the technology will be available in late 2005. For more information visit http://www.ageia.com.
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