FileFront has had the opportunity of interviewing the lead designer on Dungeon Siege 2, Kevin Lambert.
Q: What are the main differences in gameplay from Dungeon Siege to Dungeon Siege 2?
A: The main difference in DS2 is that we wanted to give the players a lot more to do – specifically a lot more choices to make. To that end, we’ve added things like skill trees & powers, pets and more interesting party members, items that can be enchanted by players using special reagents, and branching dialogue choices, just to name a few. Another major difference is that we made what we feel is a really great decision to move the combat farther away from full automation and instead we put a lot more action in the hands of the player.
Check out the full interview over at FileFront.