The programmers at PopCap Games Inc. used to think of themselves as the unloved stepchildren of the computer gaming industry. Their humble word puzzles and math teasers were in a different league from games in which role-playing characters spray bullets, slay dragons and maim rivals in fantastic virtual worlds. Such hardcore games can cost $30 million or more to develop — as much as a Hollywood movie.
Casual games are no doubt a proven winner. People who don’t care for RPG’s and FPS may very well love a good brain game. What absolutely amazes me though is that the latest PopCap game, Bookworm Adventure, cost over $700,000 to develop! Granted it’s nowhere near say, a Halo production, but still!